HDR BEAUTIFUL SUNSET ON DIRT ROAD

$8.00
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HDR BEAUTIFUL SUNSET ON DIRT ROAD

HDR BEAUTIFUL SUNSET ON DIRT ROAD

$8.00

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HDR BEAUTIFUL SUNSET ON DIRT ROAD /// SUNSET This is a 360 HDR Image excellent for 3d renders, architecture visualizations, games etc… Files in Winrar Archives (Version 5.80). Files Formats:* .HDR 8192X4096 32 bits .EXR 8192X4096 32 bits .JPG 8192X4096 8 bits Thanks for watching!!!

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SettingsHDR BEAUTIFUL SUNSET ON DIRT ROAD removeDeer stag removeDark Drake King Lizard Statue guardian priestesses removeScottish Highland with grass and moss removehallway modern entryway with walls and orange ottoman removeGrass Forest V 1 remove
NameHDR BEAUTIFUL SUNSET ON DIRT ROAD removeDeer stag removeDark Drake King Lizard Statue guardian priestesses removeScottish Highland with grass and moss removehallway modern entryway with walls and orange ottoman removeGrass Forest V 1 remove
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SKU2727085292733137260471893583956756991304
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ContentHDR BEAUTIFUL SUNSET ON DIRT ROAD /// SUNSET This is a 360 HDR Image excellent for 3d renders, architecture visualizations, games etc... Files in Winrar Archives (Version 5.80). Files Formats:* .HDR 8192X4096 32 bits .EXR 8192X4096 32 bits .JPG 8192X4096 8 bits Thanks for watching!!!Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyDark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Name: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBXLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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