HeliosEnvironment vol13 Fog Decals

$17.99
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HeliosEnvironment vol13 Fog Decals

HeliosEnvironment vol13 Fog Decals

$17.99

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Use promocode – fresh22 to GET 10% off on our website https://cghelios.com/ HeliosEnviroment vol.13 is a high end, photorealistic pack of Fog Decals, that are created to help you add the realism to your project. Highly detailed mode. The models was originally created in 3Ds Max 2017, then rendered using Corona Renderer. Features: Create realistic exponential fog without using high demanding effects Specifications: Model is available in 4 file formats. 3ds Max 2017 Corona 8 3dsMax 2017 Corona Scene ( Corona 8 and Forest Pack required) 3ds Max 2017 Vray 5 FBX obj Units in all formats: #cm Additional Notes: Obj and FBX formats were exported with standard shader – you can use it in 3d Software such Blender etc. All textures path was striped.Located in maps.rar. Just unzip them in one folder with .max file. If you got any questions or problems,please contact us. *Control fog opacity by changing RGB amount * Use promocode – fresh21 to GET 10% off on our website https://cghelios.com/

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SettingsHeliosEnvironment vol13 Fog Decals removeoutdoor garden tree plant013 collection removeIndoor plant - set 27 removeTrees Cartoon V42 removeRiver Mountains Scene removeFir Tree remove
NameHeliosEnvironment vol13 Fog Decals removeoutdoor garden tree plant013 collection removeIndoor plant - set 27 removeTrees Cartoon V42 removeRiver Mountains Scene removeFir Tree remove
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ContentUse promocode - fresh22 to GET 10% off on our website https://cghelios.com/ HeliosEnviroment vol.13 is a high end, photorealistic pack of Fog Decals, that are created to help you add the realism to your project. Highly detailed mode. The models was originally created in 3Ds Max 2017, then rendered using Corona Renderer. Features: Create realistic exponential fog without using high demanding effects Specifications: Model is available in 4 file formats. 3ds Max 2017 Corona 8 3dsMax 2017 Corona Scene ( Corona 8 and Forest Pack required) 3ds Max 2017 Vray 5 FBX obj Units in all formats: #cm Additional Notes: Obj and FBX formats were exported with standard shader - you can use it in 3d Software such Blender etc. All textures path was striped.Located in maps.rar. Just unzip them in one folder with .max file. If you got any questions or problems,please contact us. *Control fog opacity by changing RGB amount * Use promocode - fresh21 to GET 10% off on our website https://cghelios.com/outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity
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