hosta plantaginea

$10.00
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hosta plantaginea

hosta plantaginea

$10.00

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Name: hosta_plantaginea Version: 2014 Preview: Yes Units: Millimeters Dimension: 6478.64 x 2225.49 x 943.05 Polys: 380 653 XForm: Yes Box Trick: Yes Model Parts: 3 Render: Corona Formats: 3Ds Max 2014, OBJ

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Settingshosta plantaginea removeDark Drake King Lizard Statue guardian priestesses removeCornus tree removeBlubberfish glass ball removeScottish Highland with grass and moss removeGrass Forest V 1 remove
Namehosta plantaginea removeDark Drake King Lizard Statue guardian priestesses removeCornus tree removeBlubberfish glass ball removeScottish Highland with grass and moss removeGrass Forest V 1 remove
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SKU29863233726047425140533581471893583991304
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ContentName: hosta_plantaginea Version: 2014 Preview: Yes Units: Millimeters Dimension: 6478.64 x 2225.49 x 943.05 Polys: 380 653 XForm: Yes Box Trick: Yes Model Parts: 3 Render: Corona Formats: 3Ds Max 2014, OBJDark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedmax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsBlue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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