HQ Plants European Feather Stipa Pennata Grass

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HQ Plants European Feather Stipa Pennata Grass

HQ Plants European Feather Stipa Pennata Grass

$5.00

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HQ Plants European Feather Stipa Pennata Grass Stipa pennata, commonly known as European feather grass, is a flowering plant and arid zone sand grass in the grass family Poaceae, which is grown as an ornamental plant for its feathery flowering spikes. It is one of the most common plants of the Eurasian Steppe from Mongolia in the east to the Puszta in Hungary and the Devínska Kobyla forest-steppe in Slovakia in the west. Its foliage is green in summer while the flowers are silvery-gray during the same season. 4 Different 3D models in the scene Height: 130 cm & 120 cm & 110 cm & 90 cm 1- Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 2-Polys: 760k + Verts: 1031k 3- 4K texture + 4K material 4- JPEG (texture), MAX + MTL + OBJ + FBX 2012 + Blender 2.9 5- 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 6- Corona render + Vray render (Renderer Engine-MAX + FBX) Standard render (Renderer Engine-MAX + OBJ) 7- Models have unwrapped overlapping and maps supported traditional 3ds Max texturing. Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth If you have any problems for setting up the models, send me a message here.

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ContentHQ Plants European Feather Stipa Pennata Grass Stipa pennata, commonly known as European feather grass, is a flowering plant and arid zone sand grass in the grass family Poaceae, which is grown as an ornamental plant for its feathery flowering spikes. It is one of the most common plants of the Eurasian Steppe from Mongolia in the east to the Puszta in Hungary and the Devínska Kobyla forest-steppe in Slovakia in the west. Its foliage is green in summer while the flowers are silvery-gray during the same season. 4 Different 3D models in the scene Height: 130 cm & 120 cm & 110 cm & 90 cm 1- Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 2-Polys: 760k + Verts: 1031k 3- 4K texture + 4K material 4- JPEG (texture), MAX + MTL + OBJ + FBX 2012 + Blender 2.9 5- 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 6- Corona render + Vray render (Renderer Engine-MAX + FBX) Standard render (Renderer Engine-MAX + OBJ) 7- Models have unwrapped overlapping and maps supported traditional 3ds Max texturing. Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth If you have any problems for setting up the models, send me a message here.A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)
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