indoor plant 012

$6.20
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indoor plant 012

indoor plant 012

$6.20

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Name: indoor plant 072 ——————————————— High quality model Detailed enough for close up renders ——————————————— 3Dsmax 2013 (Vray + Corona) + OBJ Units: Centimeters Polys: 1331393 Verts: Preset: 3DDD/3DSKY ——————————————— Check out our other models. HAVE A GOOD RENDER 🙂

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Settingsindoor plant 012 removeScandi Ficus removeHouse plant 3 removePlants collection 940 removePlants collection 949 removeMonstera B03 remove
Nameindoor plant 012 removeScandi Ficus removeHouse plant 3 removePlants collection 940 removePlants collection 949 removeMonstera B03 remove
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SKU47070132987322908702450668245258564271982
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ContentName: indoor plant 072 ——————————————— High quality model Detailed enough for close up renders ——————————————— 3Dsmax 2013 (Vray + Corona) + OBJ Units: Centimeters Polys: 1331393 Verts: Preset: 3DDD/3DSKY ——————————————— Check out our other models. HAVE A GOOD RENDER :)High quality polygonal model Archive contains: 3ds max 2011 3ds max 2014 Obj FBX TextureHouseplant 3 Polys: 1 315 426 verts: 1 544 838 In the archive 3d max 2012 vray FBX, .mat_vray textures All file paths have been deletedHigh quality 3d models Plants collection 940 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)3D PBR model of a Potted Monstera version B03, created with blender 3.3x. Model Specification: Quad based topology, with minimal triangulation Varied texel density Naming convention using Unreal Engine standard Naming Convention 2048x2048p
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