JUNGLE SWAMP GENERIC HUT SHELTER COTTAGE AAA COLLECTION

JUNGLE SWAMP GENERIC HUT SHELTER COTTAGE AAA COLLECTION
Product details
WHAT YOU GET: Next gen, AAA quality, game-ready collection of simple jungle huts. Comes with 3 LODs (midpoly and lowpoly) perfect for game optimization and rendering. Extremely easy to set up. Every mesh and texture is named correctly and placed in precisely sorted folders. We use ONLY seamless and tileable textures so you can easily apply your own texture to get your own design and looks. No hidden mess inside the mesh. Every part is neat and polished. Clean wireframe. FBX + OBJ formats inluded. Follow us for free models and sales: https://www.facebook.com/Enterables Visit our page: http://www.enterables.com/ Thank you! It means a lot to us.
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Quick Comparison
| Settings | JUNGLE SWAMP GENERIC HUT SHELTER COTTAGE AAA COLLECTION remove | Japanese Bamboo Path 3d Scene remove | Stylized Cartoon Oak remove | Indoor plant - set 27 remove | indoor plant - set 23 remove | River Mountains Scene remove |
|---|---|---|---|---|---|---|
| Name | JUNGLE SWAMP GENERIC HUT SHELTER COTTAGE AAA COLLECTION remove | Japanese Bamboo Path 3d Scene remove | Stylized Cartoon Oak remove | Indoor plant - set 27 remove | indoor plant - set 23 remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4598109 | 4412984 | 4642585 | 4689713 | 4686665 | 3772277 |
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| Price | $69.98 | $25.00 | $18.00 | $8.99 | $5.99 | $44.00 |
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| Content | WHAT YOU GET: Next gen, AAA quality, game-ready collection of simple jungle huts. Comes with 3 LODs (midpoly and lowpoly) perfect for game optimization and rendering. Extremely easy to set up. Every mesh and texture is named correctly and placed in precisely sorted folders. We use ONLY seamless and tileable textures so you can easily apply your own texture to get your own design and looks. No hidden mess inside the mesh. Every part is neat and polished. Clean wireframe. FBX + OBJ formats inluded. Follow us for free models and sales: https://www.facebook.com/Enterables Visit our page: http://www.enterables.com/ Thank you! It means a lot to us. | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3 | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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