Kingfisher

Kingfisher
Product details
Kingfisher 3D model 11 Animations in root motion 4 Textures (4096×4096) 3 Materials Low poly model 2772 quad polygons on this mesh 3012 vertices on this mesh Textures Kingfisher_D Kingfisher_N KingfisherEye_D KingfisherFeathers_D KingfisherFeathers_N Animations List fishing fly flyinplace flyleft flyright idle landing takeoff walk walkleft walkright
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| Settings | Kingfisher remove | Blubberfish glass ball remove | Wooden pergola with hanging sofa remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Kingfisher remove | Blubberfish glass ball remove | Wooden pergola with hanging sofa remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2103599 | 3358147 | 2850739 | 991304 | 3830554 | 1893583 |
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| Price | $60.00 | $19.99 | $9.00 | $10.00 | $6.99 | $25.00 |
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| Content | Kingfisher 3D model 11 Animations in root motion 4 Textures (4096x4096) 3 Materials Low poly model 2772 quad polygons on this mesh 3012 vertices on this mesh Textures Kingfisher_D Kingfisher_N KingfisherEye_D KingfisherFeathers_D KingfisherFeathers_N Animations List fishing fly flyinplace flyleft flyright idle landing takeoff walk walkleft walkright | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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