Kingfisher

$60.00
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Kingfisher

Kingfisher

$60.00

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Kingfisher 3D model 11 Animations in root motion 4 Textures (4096×4096) 3 Materials Low poly model 2772 quad polygons on this mesh 3012 vertices on this mesh Textures Kingfisher_D Kingfisher_N KingfisherEye_D KingfisherFeathers_D KingfisherFeathers_N Animations List fishing fly flyinplace flyleft flyright idle landing takeoff walk walkleft walkright

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SettingsKingfisher removeTower Italian removeBeach Sand model for 3D printing removeSagebrush branch of twigs removeMountain Castle Retreat Kit bash 2 removeScottish Highland with grass and moss remove
NameKingfisher removeTower Italian removeBeach Sand model for 3D printing removeSagebrush branch of twigs removeMountain Castle Retreat Kit bash 2 removeScottish Highland with grass and moss remove
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SKU210359930703353830554238880240504351893583
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ContentKingfisher 3D model 11 Animations in root motion 4 Textures (4096x4096) 3 Materials Low poly model 2772 quad polygons on this mesh 3012 vertices on this mesh Textures Kingfisher_D Kingfisher_N KingfisherEye_D KingfisherFeathers_D KingfisherFeathers_N Animations List fishing fly flyinplace flyleft flyright idle landing takeoff walk walkleft walkrightTower Italian 3d model!This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsMountain Castle Retreat Kit bash! 2 Tiled textures provided !Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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