Kiwi green

$20.40
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Kiwi green

Kiwi green

$20.40

Product details

You will receive a photorealistic digital full kiwi, two slices and two halves with 8k texture maps. It has been scanned with 300+ photos and digitalized with a photogrammetry software. It has organized non-overlapping uvs and a decent topology which supports further editing and a lot of detail. With the 3D model (formats: fbx, obj) there is a diffuse, roughness, displacement, sss and normal map. Model Formats: OBJ / FBX Model Details: Subdivision-ready / organized non-overlapping uvs Texture Maps: Diffuse / Roughness / Normal / Displacement / SSS Texture Resolution: 8192x8192px The lights, cameras, and background are not included in the product. The model is clean and centred at the origin with real-world scale.

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SettingsKiwi green removeRiver Mountains Scene removeCollection plant vol 164 removeStylized Cartoon Oak remove3D High Detailed Forest Lake Scene - Model removePlants collection 949 remove
NameKiwi green removeRiver Mountains Scene removeCollection plant vol 164 removeStylized Cartoon Oak remove3D High Detailed Forest Lake Scene - Model removePlants collection 949 remove
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SKU339913237722773012252464258541252394525856
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ContentYou will receive a photorealistic digital full kiwi, two slices and two halves with 8k texture maps. It has been scanned with 300+ photos and digitalized with a photogrammetry software. It has organized non-overlapping uvs and a decent topology which supports further editing and a lot of detail. With the 3D model (formats: fbx, obj) there is a diffuse, roughness, displacement, sss and normal map. Model Formats: OBJ / FBX Model Details: Subdivision-ready / organized non-overlapping uvs Texture Maps: Diffuse / Roughness / Normal / Displacement / SSS Texture Resolution: 8192x8192px The lights, cameras, and background are not included in the product. The model is clean and centred at the origin with real-world scale.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youStylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesHigh quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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