Large Mountain Cliffs PBR Scan Collection

$55.00
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Large Mountain Cliffs PBR Scan Collection

Large Mountain Cliffs PBR Scan Collection

$55.00

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Captured in neutral lighting conditions, decimated and with PBR textures for easier use. Comes with a small showcase scene! All pictures are rendered in Cycles with displacement and adaptive subdivision. 8K materials: Albedo Roughness Normal Displacement Ambient Occlusion Vegetation Mask Model Informations: .blend .obj .fbx This cliff collection was scanned in Andalusia Spain. Please let me know if something is not working as is should.

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SettingsLarge Mountain Cliffs PBR Scan Collection removeMountain landscape removevertical plant set 185 removeNight park removeGuilin Karst removeGrass Patches Green Meadow remove
NameLarge Mountain Cliffs PBR Scan Collection removeMountain landscape removevertical plant set 185 removeNight park removeGuilin Karst removeGrass Patches Green Meadow remove
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SKU41595924658540353790147011934647422913461
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ContentCaptured in neutral lighting conditions, decimated and with PBR textures for easier use. Comes with a small showcase scene! All pictures are rendered in Cycles with displacement and adaptive subdivision. 8K materials: Albedo Roughness Normal Displacement Ambient Occlusion Vegetation Mask Model Informations: .blend .obj .fbx This cliff collection was scanned in Andalusia Spain. Please let me know if something is not working as is should.Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory.Name: vertical_plant_set_185 Version: 2015 Polys: 746192 verts: 1158304 XForm: Yes Model Parts: 16 Render: corona, vray Formats: 3Ds Max 2015, FBXNative file by Blender import some object from .skpGuilin Landscape: A Beautiful Wonderland in China Guilin is full of scenic spots, and the Lijiang River landscape can be regarded as a model among them. The scenery of the Lijiang River is particularly beautiful in Yangshuo, Guilin. The mountains and waters of Guilin are the best in the world, and the mountains and waters of Yangshuo are the best in Guilin. The reflection of the peaks and the floating water of the mountains, without water or water, cannot be lost in thought. This highly summarizes the beauty of Yangshuo's natural scenery. We chose the route from Yangshuo to Guilin and swam upstream along the Li River. Not long after the ship sailed out, a round of early sun hung from the top of a peak in the distance, and wisps of sunlight passed through the clouds. The river shimmered with reflection from the mountains, complementing each other. It is suspected that one has arrived at a fairyland. Model making software: 3ds Max 2014 Rendering software: vray3.60.03 for 3dmax2014 Note: The tree planting plugin is used in the scene:MultiScatter1.20.12for 3dmax2014Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.
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