Lion head animal

Lion head animal
Product details
【Animal Polygon_Lion】 ■Production software – Rhinoceros ■extension – 3dm / obj / stl / fbx / step ■ Dimensions – X60 x Y52 x Z75 (mm) ■Number of polygons (number of vertices) – 1206 (642) ■texture – none ■Detailed explanation – A model that transforms a lion into a polyhedron ======= 【アニマルポリゴン_ライオン】 ■制作ソフト – Rhinoceros ■拡張子 – 3dm/obj/stl/fbx/step ■寸法 – X60 × Y52 × Z75 (mm) ■ポリゴン数(頂点数) – 1206(642) ■テクスチャ – 無し ■詳細説明 – ライオンを多面体に変換したモデル =======
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| Settings | Lion head animal remove | Street bench remove | Maple-tree 13 remove | River Mountains Scene remove | 3D High Detailed Forest Lake Scene - Model remove | Trees Cartoon V40 remove |
|---|---|---|---|---|---|---|
| Name | Lion head animal remove | Street bench remove | Maple-tree 13 remove | River Mountains Scene remove | 3D High Detailed Forest Lake Scene - Model remove | Trees Cartoon V40 remove |
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| SKU | 3390656 | 3350290 | 3065753 | 3772277 | 4125239 | 4649436 |
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| Price | $20.00 | $6.99 | $9.00 | $44.00 | $120.00 | $10.00 |
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| Content | 【Animal Polygon_Lion】 ■Production software - Rhinoceros ■extension - 3dm / obj / stl / fbx / step ■ Dimensions - X60 x Y52 x Z75 (mm) ■Number of polygons (number of vertices) - 1206 (642) ■texture - none ■Detailed explanation - A model that transforms a lion into a polyhedron ======= 【アニマルポリゴン_ライオン】 ■制作ソフト - Rhinoceros ■拡張子 - 3dm/obj/stl/fbx/step ■寸法 - X60 × Y52 × Z75 (mm) ■ポリゴン数(頂点数) - 1206(642) ■テクスチャ - 無し ■詳細説明 - ライオンを多面体に変換したモデル ======= | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V40. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 3386 Edges : 6860 Faces : 3476 Tris : 6768 UVs : 4036 Tree02 Verts : 6562 Edges : 13292 Faces : 6732 Tris : 13120 UVs : 7868 Tree03 Verts : 4970 Edges : 10068 Faces : 5100 Tris : 9936 UVs : 5948 Bush01 Verts : 756 Edges : 1519 Faces : 767 Tris : 1504 UVs : 879 Bush02 Verts : 733 Edges : 1478 Faces : 749 Tris : 1458 UVs : 880 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah |
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