Low-Poly Rocks three

$4.50
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Low-Poly Rocks three

Low-Poly Rocks three

$4.50

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Modelled and rendered completely in blender 3D 3.1.0 (Alpha) using cycles X renderer. Set comprises of 5 rock models conveniently named for easy workflow. These are large rocks with an average dimension of 2.18 m*1.94 m*1.49 m. Contains 4 JPG textures each with resolution of 2048*2048, and a bonus exr HDRI file with resolution 2048*1024 for environment lighting. Textures include color/albedo, roughness, normal, displacement. UV map Game ready( Low Poly) Formats: blend, fbx, obj, dae, stl Topology comprises of only quads. Rock_01……………6,144 polygons…………6,146 vertices Rock_02……………6,144 polygons…………6,146 vertices Rock_03……………6,144 polygons…………6,146 vertices Rock_04……………6,144 polygons…………6,146 vertices Rock_05……………6,144 polygons…………6,146 vertices Total Polygons: 30,720 Vertices: 30,730 If you have any issues with any of the files, feel free to contact me :). Note: Depending on the file you download, the texture sets may not all be applied automatically, and manual texture mapping may be required…

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SettingsLow-Poly Rocks three removeindoor plant - set 23 removeJapanese Bamboo Path 3d Scene removeTrees Cartoon V40 removeRiver Mountains Scene removeWood System remove
NameLow-Poly Rocks three removeindoor plant - set 23 removeJapanese Bamboo Path 3d Scene removeTrees Cartoon V40 removeRiver Mountains Scene removeWood System remove
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ContentModelled and rendered completely in blender 3D 3.1.0 (Alpha) using cycles X renderer. Set comprises of 5 rock models conveniently named for easy workflow. These are large rocks with an average dimension of 2.18 m*1.94 m*1.49 m. Contains 4 JPG textures each with resolution of 2048*2048, and a bonus exr HDRI file with resolution 2048*1024 for environment lighting. Textures include color/albedo, roughness, normal, displacement. UV map Game ready( Low Poly) Formats: blend, fbx, obj, dae, stl Topology comprises of only quads. Rock_01...............6,144 polygons............6,146 vertices Rock_02...............6,144 polygons............6,146 vertices Rock_03...............6,144 polygons............6,146 vertices Rock_04...............6,144 polygons............6,146 vertices Rock_05...............6,144 polygons............6,146 vertices Total Polygons: 30,720 Vertices: 30,730 If you have any issues with any of the files, feel free to contact me :). Note: Depending on the file you download, the texture sets may not all be applied automatically, and manual texture mapping may be required...Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V40. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 3386 Edges : 6860 Faces : 3476 Tris : 6768 UVs : 4036 Tree02 Verts : 6562 Edges : 13292 Faces : 6732 Tris : 13120 UVs : 7868 Tree03 Verts : 4970 Edges : 10068 Faces : 5100 Tris : 9936 UVs : 5948 Bush01 Verts : 756 Edges : 1519 Faces : 767 Tris : 1504 UVs : 879 Bush02 Verts : 733 Edges : 1478 Faces : 749 Tris : 1458 UVs : 880 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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