mango two papayas

$7.00
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mango two papayas

mango two papayas

$7.00

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mango Poly : 3632 , verts : 3636 fbx and obj, material(.mat: corona and vray) Executed in 3d max 2013 Unwrap 100% All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience Texture resolution 4K Dimension : 10 x 23 cm

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Settingsmango two papayas removeMeadow Grass 02 removeRyegrass Meadow Patch removeScottish Highland with grass and moss removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
Namemango two papayas removeMeadow Grass 02 removeRyegrass Meadow Patch removeScottish Highland with grass and moss removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
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SKU38044563723404212735418935839913043830554
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Contentmango Poly : 3632 , verts : 3636 fbx and obj, material(.mat: corona and vray) Executed in 3d max 2013 Unwrap 100% All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience Texture resolution 4K Dimension : 10 x 23 cmPlease read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!
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