Maple Autumn yellow
$3.00
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Maple Autumn yellow
$3.00
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Product details
Maple Autumn yellow ordinary. The tree has 594276 polygons and 829349 vertices. The archive contains all textures and formats MAX, OBJ, FBX. Units of measurement are meters. The height of the tree is about 25 meters
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| Settings | Maple Autumn yellow remove | Indoor plant - set 27 remove | Stylized Cartoon Oak remove | Pinus sylvestris collection remove | Wood System remove | River Mountains Scene remove |
|---|---|---|---|---|---|---|
| Name | Maple Autumn yellow remove | Indoor plant - set 27 remove | Stylized Cartoon Oak remove | Pinus sylvestris collection remove | Wood System remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3421925 | 4689713 | 4642585 | 4125249 | 993729 | 3772277 |
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| Price | $3.00 | $8.99 | $18.00 | $30.00 | $30.00 | $44.00 |
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| Content | Maple Autumn yellow ordinary. The tree has 594276 polygons and 829349 vertices. The archive contains all textures and formats MAX, OBJ, FBX. Units of measurement are meters. The height of the tree is about 25 meters | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | This collection contais 14 pine trees in addintion. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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