Maple-tree 07 H14m

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Maple-tree 07 H14m

Maple-tree 07 H14m

$9.00

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In the scene one maple Height: 14.7m Polygons: 4 679 667 Leaves using opacity map In the archive: 3ds max (Corona_2013) 3ds max (V-ray_2013) Corona mat V-ray mat Fbx (Corona) Fbx (V-ray) Textures Enjoy your use!

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SettingsMaple-tree 07 H14m removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeAcacia Tree-S14 removeOld tree removeDead Bonsai Tree 1 removePlants Carex Elata Aurea Grass Version4 remove
NameMaple-tree 07 H14m removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeAcacia Tree-S14 removeOld tree removeDead Bonsai Tree 1 removePlants Carex Elata Aurea Grass Version4 remove
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SKU25304284597497467994844180047265524390200
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ContentIn the scene one maple Height: 14.7m Polygons: 4 679 667 Leaves using opacity map In the archive: 3ds max (Corona_2013) 3ds max (V-ray_2013) Corona mat V-ray mat Fbx (Corona) Fbx (V-ray) Textures Enjoy your use!Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothI tried to work on Acacia Tree 3D model. So, after a long time, I made this 3D low poly model of Acacia Tree. 3D format: FBX Uploaded Size: 4.2M Image formats: jpeg(12) Triangles: 9.6k Vertices: 7.1k PBR: No Textures: 8 Materials: 3 UV Layers: Yes Vertex colors: No Animations: 0 Rigged geometries: No Morph geometries: 0 Scale transformations: NoThe 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.Photorealistic Dead Forest Tree Stylised 3D Model, obtained by scanning a dead bonsai tree. Roots and fine branches included. The model can be used to create fantasy forests, or in architectural visualisation. The branches and roots require some polygons, but it still renders fast and can be used in realtime applications. In the zip archive you'll find an OBJ file and an 8k texture map.HQ Plants Carex Elata Aurea Grass Version4 This golden sedge that looks like a grass thrives on banks or in marshy areas. It forms a tuft with a gracefully arched port, composed of long and fine leaves, of a golden yellow bordered with light green, all the more golden as the plant receives the sun. Its spring flowering is made of fine brown spikes. Vegetation dries up in winter. The stump, very hardy, supports being submerged under 10 cm of water. 4 Different 3D models in the scene Height: 700mm & 800mm & 600mm & 500mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 511k + Verts: 1084k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray rander (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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