Medieval Houses Pack 31-32-33-34-35 – 4K Textures Game Ready

Medieval Houses Pack 31-32-33-34-35 – 4K Textures Game Ready
Product details
Medieval Houses Pack 31-32-33-34-35 – 4K Textures Game Ready https://www.cgtrader.com/3d-model-collections/100-medieval-houses-collection-4k-textures-game-ready https://www.cgtrader.com/3d-models/exterior/house/medieval-houses-1-30-collection-4k-textures-game-ready Full set models named correctly and organized as individual models for saving your work time. Very easy to change and use : Clean file, no background, no camera and no lighting in the files very clean. All models have real-world scale. Can be used for games,high-poly and low-poly games, rendering and advertising. Formats: FBX – Exchange format (archived); OBJ – Exchange format (archived); Blender file 3.3 ver; Blender files 3.3 ver (archived); Textures (archived); PBR Textures Sizes: 4K – 4000×4000 Grouped, Sorted, Customizable, Textures included. Units used: Meters. Originally created with Blender 3.3 All preview images are rendered with Cycle. If you liked this set, please leave a review! It will help me to create more models for You !!!
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Quick Comparison
| Settings | Medieval Houses Pack 31-32-33-34-35 - 4K Textures Game Ready remove | indoor plant - set 23 remove | Plants collection 683 remove | River Mountains Scene remove | Fir Tree remove | Wood System remove |
|---|---|---|---|---|---|---|
| Name | Medieval Houses Pack 31-32-33-34-35 - 4K Textures Game Ready remove | indoor plant - set 23 remove | Plants collection 683 remove | River Mountains Scene remove | Fir Tree remove | Wood System remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4055858 | 4686665 | 3739626 | 3772277 | 120631 | 993729 |
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| Price | $15.00 | $5.99 | $19.00 | $44.00 | $10.00 | $30.00 |
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| Content | Medieval Houses Pack 31-32-33-34-35 - 4K Textures Game Ready https://www.cgtrader.com/3d-model-collections/100-medieval-houses-collection-4k-textures-game-ready https://www.cgtrader.com/3d-models/exterior/house/medieval-houses-1-30-collection-4k-textures-game-ready Full set models named correctly and organized as individual models for saving your work time. Very easy to change and use : Clean file, no background, no camera and no lighting in the files very clean. All models have real-world scale. Can be used for games,high-poly and low-poly games, rendering and advertising. Formats: FBX - Exchange format (archived); OBJ - Exchange format (archived); Blender file 3.3 ver; Blender files 3.3 ver (archived); Textures (archived); PBR Textures Sizes: 4K - 4000x4000 Grouped, Sorted, Customizable, Textures included. Units used: Meters. Originally created with Blender 3.3 All preview images are rendered with Cycle. If you liked this set, please leave a review! It will help me to create more models for You !!! | Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3 | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized |
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