Mediterranean Spurge 03

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Mediterranean Spurge 03

Mediterranean Spurge 03

$10.00

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Name: Mediterranean_Spurge_03 Version: 2013 Units: Millimeters Dimension: 1628.46 x 576.85 x 286.09 Polys: 662,252 XForm: Yes Box Trick: Yes Model Parts: 3 Render: Corona Formats: 3Ds Max 2013, OBJ

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SettingsMediterranean Spurge 03 removeCornus tree removeTower Italian removeRyegrass Meadow Patch removeCave constructor removeGrass Forest V 1 remove
NameMediterranean Spurge 03 removeCornus tree removeTower Italian removeRyegrass Meadow Patch removeCave constructor removeGrass Forest V 1 remove
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SKU2986439425140530703352127354971439991304
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ContentName: Mediterranean_Spurge_03 Version: 2013 Units: Millimeters Dimension: 1628.46 x 576.85 x 286.09 Polys: 662,252 XForm: Yes Box Trick: Yes Model Parts: 3 Render: Corona Formats: 3Ds Max 2013, OBJmax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsTower Italian 3d model!Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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