Modular Mexican Fan Palm Tree – Washingtonia Robusta

$19.00
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Modular Mexican Fan Palm Tree - Washingtonia Robusta

Modular Mexican Fan Palm Tree – Washingtonia Robusta

$19.00

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This Mexican Fan Palm Tree set (Washingtonia Robusta) includes 5 LODs (LOD5 as a billboard). This pack of palm trees is a modular set including 16 trunks and 4 foliage’s heads, 1 dry palm stems, 2 dead leaves, 2 dry palm skirts, 10 prefabs from modular parts. The Mexican Fan Palm is very visualy similar than the Californian Fan Palm (Whashintonia Filifera), so this set can be use as the Californian ones. Those very famous and common palms growth mostly on desert mountains and canyons in Mexico and SouthWestern U.S.A. area. The palm assets growth up to 15 m height. All props and prefabs are ready for game and available in lowpoly and PBR ready and including Vertex color layer to add wind animation in Unreal Engine or in Blender. The assets is available in realistic style and can be used in the environment of any games (post-apocaliptic, first or third person, GTA like, survival… ). All objects share a unique material for the best optimization for games. Those AAA game assets pack of arid palm plants will embellish your scene and add more details which can help the gameplay, the game design or the level design. All textures are PBR ready and available in 2K Low-poly model & Blender native 3.1 SPECIFICATIONS Objects : 35 Polygons : 34732 Subdivision ready : No Render engine : Eevee (Cycles ready) GAME SPECS LODs : Yes (inside FBX for Unity & Unreal) Numbers of LODs : 5 Collider : Yes Lightmap UV : No Vertex Color Layers : Yes (for leaflets wind animation) EXPORTED FORMATS FBX Collada OBJ uasset TEXTURES Materials in scene : 1 Textures sizes : 2K Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps) Textures format : PNG PREFABS From 440 to 5108 polygons GENERAL Real scale : Yes Scene objects are organized by groups ADDITIONAL NOTES File formats do not include textures. All textures are in a specific folder named ‘Textures’

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SettingsModular Mexican Fan Palm Tree - Washingtonia Robusta removePlants - Shrubs 58 removeOld tree removespruce collection two pine trees removeTrees Cartoon V42 removePinus sylvestris Nr7 H7-10m Winter Three tree set remove
NameModular Mexican Fan Palm Tree - Washingtonia Robusta removePlants - Shrubs 58 removeOld tree removespruce collection two pine trees removeTrees Cartoon V42 removePinus sylvestris Nr7 H7-10m Winter Three tree set remove
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ContentThis Mexican Fan Palm Tree set (Washingtonia Robusta) includes 5 LODs (LOD5 as a billboard). This pack of palm trees is a modular set including 16 trunks and 4 foliage’s heads, 1 dry palm stems, 2 dead leaves, 2 dry palm skirts, 10 prefabs from modular parts. The Mexican Fan Palm is very visualy similar than the Californian Fan Palm (Whashintonia Filifera), so this set can be use as the Californian ones. Those very famous and common palms growth mostly on desert mountains and canyons in Mexico and SouthWestern U.S.A. area. The palm assets growth up to 15 m height. All props and prefabs are ready for game and available in lowpoly and PBR ready and including Vertex color layer to add wind animation in Unreal Engine or in Blender. The assets is available in realistic style and can be used in the environment of any games (post-apocaliptic, first or third person, GTA like, survival… ). All objects share a unique material for the best optimization for games. Those AAA game assets pack of arid palm plants will embellish your scene and add more details which can help the gameplay, the game design or the level design. All textures are PBR ready and available in 2K Low-poly model & Blender native 3.1 SPECIFICATIONS Objects : 35 Polygons : 34732 Subdivision ready : No Render engine : Eevee (Cycles ready) GAME SPECS LODs : Yes (inside FBX for Unity & Unreal) Numbers of LODs : 5 Collider : Yes Lightmap UV : No Vertex Color Layers : Yes (for leaflets wind animation) EXPORTED FORMATS FBX Collada OBJ uasset TEXTURES Materials in scene : 1 Textures sizes : 2K Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps) Textures format : PNG PREFABS From 440 to 5108 polygons GENERAL Real scale : Yes Scene objects are organized by groups ADDITIONAL NOTES File formats do not include textures. All textures are in a specific folder named 'Textures'Game Plant 3D Model software: 3Dmax 2014The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.there are 3 variations of spruce tree with 2 color variation eachPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahThis collection gives you 3 detailed pines covered by snow 700, 850, 1000 cm height. Perfect optimized for distant and closeup views. Including vertex map for more beautiful needles. With opacity maps
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