Mountain Summer and Winter Textures

Mountain Summer and Winter Textures
Product details
Mountain Summer and Winter, two textures Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ files: subdivision level 1 | 25 600 Faces subdivision level 2 | 102 400 Faces Textures: PNG (.png)- 8192×8192 Diffuse (winter and Summer), Heigth, Normal Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0 with DirectX Shader. It was done in Maya 2017 and saved as an ASCII File The 2 cover pictures was rendered with Vray and composed with Nuke. The backgroundmountains are only copies. The other pictures was rendered with maya viewport 2.0 I hope you like it! please give me Feedback
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| Settings | Mountain Summer and Winter Textures remove | Red Desert Pack remove | Scottish Highland with grass and moss remove | River Mountains Scene remove | Desert Cliffs remove | Green Mountain Pack remove |
|---|---|---|---|---|---|---|
| Name | Mountain Summer and Winter Textures remove | Red Desert Pack remove | Scottish Highland with grass and moss remove | River Mountains Scene remove | Desert Cliffs remove | Green Mountain Pack remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2052736 | 4517403 | 1893583 | 3772277 | 1892263 | 868877 |
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| Price | $12.00 | $80.00 | $25.00 | $44.00 | $25.00 | $50.00 |
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| Description | ||||||
| Content | Mountain Summer and Winter, two textures Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ files: subdivision level 1 | 25 600 Faces subdivision level 2 | 102 400 Faces Textures: PNG (.png)- 8192x8192 Diffuse (winter and Summer), Heigth, Normal Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0 with DirectX Shader. It was done in Maya 2017 and saved as an ASCII File The 2 cover pictures was rendered with Vray and composed with Nuke. The backgroundmountains are only copies. The other pictures was rendered with maya viewport 2.0 I hope you like it! please give me Feedback | Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Desert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) |
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