Mute Swan

$75.00
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Mute Swan

Mute Swan

$75.00

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Mute Swan 3D model 14 Animations in root motion 5 Textures (4096×4096) 3 Materials Low poly model 4670 quad polygons on this mesh 5640 vertices on this mesh Textures Swan_D Swan_N SwanEye_D SwanFeathers_D SwanFeathers_N Animations List fly (734-750) flyleft (974-990) flyright (993-1009) glide (891-971) idle (0-541) idle2 (1181-1921) landing (753-888) swim (1082-1112) swimleft (1115-1145) swimright (1148-1178) takeoff (579-731) turnleft (1012-1044) turnright (1047-1079) walk (544-576)

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SettingsMute Swan removeTower Italian removeChristmas wreath with toys and pine cones removeBlubberfish glass ball removeBeach Sand model for 3D printing removeGrass Forest V 1 remove
NameMute Swan removeTower Italian removeChristmas wreath with toys and pine cones removeBlubberfish glass ball removeBeach Sand model for 3D printing removeGrass Forest V 1 remove
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SKU23458133070335269834833581473830554991304
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ContentMute Swan 3D model 14 Animations in root motion 5 Textures (4096x4096) 3 Materials Low poly model 4670 quad polygons on this mesh 5640 vertices on this mesh Textures Swan_D Swan_N SwanEye_D SwanFeathers_D SwanFeathers_N Animations List fly (734-750) flyleft (974-990) flyright (993-1009) glide (891-971) idle (0-541) idle2 (1181-1921) landing (753-888) swim (1082-1112) swimleft (1115-1145) swimright (1148-1178) takeoff (579-731) turnleft (1012-1044) turnright (1047-1079) walk (544-576)Tower Italian 3d model!Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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