Myrtle bush 01
$10.00
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Myrtle bush 01
$10.00
Product details
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Product details
Name: Myrtle_Bush_01 Version: 2014 Preview: Yes Units: Millimeters Dimension: 2760.09 x 1509.45 x 1360.43 Polys: 337,424 XForm: Yes Box Trick: Yes Model Parts: 2 Render: corona Formats: 3Ds Max 2014, FBX
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| Settings | Myrtle bush 01 remove | Ground Leaves Pack remove | Blubberfish glass ball remove | Grass Forest V 1 remove | Pedal boat remove | Ryegrass Meadow Patch remove |
|---|---|---|---|---|---|---|
| Name | Myrtle bush 01 remove | Ground Leaves Pack remove | Blubberfish glass ball remove | Grass Forest V 1 remove | Pedal boat remove | Ryegrass Meadow Patch remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2977169 | 2427667 | 3358147 | 991304 | 3157507 | 2127354 |
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| Price | $10.00 | $4.00 | $19.99 | $10.00 | $29.00 | $20.00 |
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| Content | Name: Myrtle_Bush_01 Version: 2014 Preview: Yes Units: Millimeters Dimension: 2760.09 x 1509.45 x 1360.43 Polys: 337,424 XForm: Yes Box Trick: Yes Model Parts: 2 Render: corona Formats: 3Ds Max 2014, FBX | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion |
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