New Tree High detail Amelanchier lamarckii Tree

New Tree High detail Amelanchier lamarckii Tree
Product details
New_Tree_High_detail_Amelanchier_lamarckii_Tree Height: 620cm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 1007k + Verts: 1657k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: Centimeters Clean Topology (quad mesh) You Can Use Turbo Smooth
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| Settings | New Tree High detail Amelanchier lamarckii Tree remove | spruce collection two pine trees remove | Old tree remove | 2021 PBR Giant Sequoia Collection - Sequoiadendron Giganteum remove | Boat Scene remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove |
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| Name | New Tree High detail Amelanchier lamarckii Tree remove | spruce collection two pine trees remove | Old tree remove | 2021 PBR Giant Sequoia Collection - Sequoiadendron Giganteum remove | Boat Scene remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove |
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| SKU | 3783943 | 2748115 | 4418004 | 3289295 | 2569958 | 4597497 |
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| Price | $5.00 | $22.00 | $13.30 | $20.00 | $10.00 | $7.00 |
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| Description | ||||||
| Content | New_Tree_High_detail_Amelanchier_lamarckii_Tree Height: 620cm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 1007k + Verts: 1657k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: Centimeters Clean Topology (quad mesh) You Can Use Turbo Smooth | there are 3 variations of spruce tree with 2 color variation each | The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you. | This XfrogPlants Giant Sequoia 3D collection contains six high resolution plants of different ages and seasons, in 16 popular 3d formats. 2021 XfrogPlants - What's New? Our plants are now better quality than ever, featuring High Resolution Geometry, Season and age variants, and textures of the utmost quality. These High Resolution PBR Textures have highly advanced shaders, individually created for and approved by the manufacturer of every renderer format (not translated, they are actually handcrafted shader networks specific to each renderer.) This means 2021 Shaders are all inspected and approved by each 3D Software manufacturer. Vray, Unreal, Unity, Redshift, Corona, Octane, Maya, Max, OBJ, FBX, Arnold, Clarisse, Blender(Cycles and Eevee), FStorm, ForestPack, and more! Unreal, Unity, Eevee, each include 3 LOD for highspeed results and 2nd layer UVs for highest flexibility and control! Tree, evergreen conifer Origin: California (Sierra Nevada) Environment: mountain slopes, on deep, humid soil Climate: mild, temperate Notes: The second longest-living tree species, with exemplars that are almost 4.000 years old, Giant Sequoias, when very old, are still undisputedly the most spectacular trees that man can see. It is cold-tolerant. If planted outside the native area, the Giant Sequoia doesn’t grow taller than half of it’s potential height. | Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3 | Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth |
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