Partition Office Plants Sanseveria Snake Air Purifying

Partition Office Plants Sanseveria Snake Air Purifying
Product details
Available for download, Platform: 3dsMax 2015 + obj + FBX 2012, Render: Vray + Corona + standard, info about this Product: Models height: 130 cm, 100 cm, 200cm Materials is archive (material library) – Corona mtl + Vray mtl + Standard mtl Polys: 32k + Verts: 32k 4K texture + 4K material BMP + JPEG (texture), MAX, OBJ, JPEG (preview) 3dmodels: OBJ + MAX + FBX 2012 Corona render + Vray (Renderer Engine – MAX + FBX ) standard (Renderer Engine – MAX + OBJ) Models has unwrapped overlapping and maps is real-world scale Note: To use the max file you need to use at 3dsmax 2015 Units: Centimeters Clean Topology (quad mesh) You Can Use Turbo Smooth
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| Settings | Partition Office Plants Sanseveria Snake Air Purifying remove | Wood System remove | Fir Tree remove | Ceiba Pentandra Two tree set remove | Pinus sylvestris collection remove | Exterior Landscape pack collection remove |
|---|---|---|---|---|---|---|
| Name | Partition Office Plants Sanseveria Snake Air Purifying remove | Wood System remove | Fir Tree remove | Ceiba Pentandra Two tree set remove | Pinus sylvestris collection remove | Exterior Landscape pack collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3538873 | 993729 | 120631 | 3555237 | 4125249 | 2926255 |
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| Price | $5.00 | $30.00 | $10.00 | $25.00 | $30.00 | $160.00 |
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| Description | ||||||
| Content | Available for download, Platform: 3dsMax 2015 + obj + FBX 2012, Render: Vray + Corona + standard, info about this Product: Models height: 130 cm, 100 cm, 200cm Materials is archive (material library) - Corona mtl + Vray mtl + Standard mtl Polys: 32k + Verts: 32k 4K texture + 4K material BMP + JPEG (texture), MAX, OBJ, JPEG (preview) 3dmodels: OBJ + MAX + FBX 2012 Corona render + Vray (Renderer Engine - MAX + FBX ) standard (Renderer Engine - MAX + OBJ) Models has unwrapped overlapping and maps is real-world scale Note: To use the max file you need to use at 3dsmax 2015 Units: Centimeters Clean Topology (quad mesh) You Can Use Turbo Smooth | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | This collection contais 14 pine trees in addintion. | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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