Path to Castle Scene

Path to Castle Scene
Product details
Path to Castle Scene Made In Blender3D v2.93. Note: Only for Blender3d Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps). Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants: 2048*2048 (Diffuse,Normal and roughness maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass 5772*4522 (Diffuse). Poly count: Verts: 13,256,258 | Polygon: 14,907,010 | Tris: 18.306,628. Check out my other models: Cgtrader.com/mohdarbaaz3
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| Settings | Path to Castle Scene remove | Stylized Cartoon Oak remove | Wood System remove | Ncaved House MOLD Architects remove | River Mountains Scene remove | plants collection vol 17-Blender remove |
|---|---|---|---|---|---|---|
| Name | Path to Castle Scene remove | Stylized Cartoon Oak remove | Wood System remove | Ncaved House MOLD Architects remove | River Mountains Scene remove | plants collection vol 17-Blender remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3332422 | 4642585 | 993729 | 4705377 | 3772277 | 4683831 |
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| Price | $36.00 | $18.00 | $30.00 | $84.00 | $44.00 | $6.95 |
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| Content | Path to Castle Scene Made In Blender3D v2.93. Note: Only for Blender3d Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps). Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants: 2048*2048 (Diffuse,Normal and roughness maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass 5772*4522 (Diffuse). Poly count: Verts: 13,256,258 | Polygon: 14,907,010 | Tris: 18.306,628. Check out my other models: Cgtrader.com/mohdarbaaz3 | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | plants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model. |
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