PIG FAMILY

$45.00
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PIG FAMILY

PIG FAMILY

$45.00

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This asset has realistic PIG FAMILY model. Pig and Piggy models has 4 LODs: 8000 – 9000 tris; 5900 – 6100 tris; 3000 – 3500 tris; 1570 – 1800 tris. The modesl has 4 sets of textures with a different degree of pig soiling (albedo, metallic/roughness, normal maps – 4096×4096 and 2048×2048). 51 animations IP/RM: attack 1-4, walk (f-b-l-r), trot (f-l-r) run (f-l-r), swim (f-l-r-b), turn (l-r), turn 180 (l-r), eat, drink, lie, sleep, die 1-2, , hit (f-b-m)), fall (start , high, low, land), idle 1-5, jump 1-3, etc IMPORTANT!!! If you are importing into a 3DMax, in the import settings, specify which animation you want to import. If you are importing into a Maya, read the documentation on how to import correctly. If you are importing into a Cinema4D, select the “animation” layer in the upper right and a list of all animations will appear in the lower left. !! Each animation is in its own timeline !!

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SettingsPIG FAMILY removePedal boat removeChristmas wreath with toys and pine cones removeGround Leaves Pack removeBougainvillea collection 03 removeRyegrass Meadow Patch remove
NamePIG FAMILY removePedal boat removeChristmas wreath with toys and pine cones removeGround Leaves Pack removeBougainvillea collection 03 removeRyegrass Meadow Patch remove
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SKU253916931575072698348242766726180192127354
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ContentThis asset has realistic PIG FAMILY model. Pig and Piggy models has 4 LODs: 8000 - 9000 tris; 5900 - 6100 tris; 3000 - 3500 tris; 1570 - 1800 tris. The modesl has 4 sets of textures with a different degree of pig soiling (albedo, metallic/roughness, normal maps - 4096x4096 and 2048x2048). 51 animations IP/RM: attack 1-4, walk (f-b-l-r), trot (f-l-r) run (f-l-r), swim (f-l-r-b), turn (l-r), turn 180 (l-r), eat, drink, lie, sleep, die 1-2, , hit (f-b-m)), fall (start , high, low, land), idle 1-5, jump 1-3, etc IMPORTANT!!! If you are importing into a 3DMax, in the import settings, specify which animation you want to import. If you are importing into a Maya, read the documentation on how to import correctly. If you are importing into a Cinema4D, select the “animation” layer in the upper right and a list of all animations will appear in the lower left. !! Each animation is in its own timeline !!Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesChristmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXHi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion
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