PIG FAMILY

PIG FAMILY
Product details
This asset has realistic PIG FAMILY model. Pig and Piggy models has 4 LODs: 8000 – 9000 tris; 5900 – 6100 tris; 3000 – 3500 tris; 1570 – 1800 tris. The modesl has 4 sets of textures with a different degree of pig soiling (albedo, metallic/roughness, normal maps – 4096×4096 and 2048×2048). 51 animations IP/RM: attack 1-4, walk (f-b-l-r), trot (f-l-r) run (f-l-r), swim (f-l-r-b), turn (l-r), turn 180 (l-r), eat, drink, lie, sleep, die 1-2, , hit (f-b-m)), fall (start , high, low, land), idle 1-5, jump 1-3, etc IMPORTANT!!! If you are importing into a 3DMax, in the import settings, specify which animation you want to import. If you are importing into a Maya, read the documentation on how to import correctly. If you are importing into a Cinema4D, select the “animation” layer in the upper right and a list of all animations will appear in the lower left. !! Each animation is in its own timeline !!
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| Settings | PIG FAMILY remove | Cornus tree remove | Scottish Highland with grass and moss remove | Grey Mangrove remove | Pedal boat remove | Meadow Grass 02 remove |
|---|---|---|---|---|---|---|
| Name | PIG FAMILY remove | Cornus tree remove | Scottish Highland with grass and moss remove | Grey Mangrove remove | Pedal boat remove | Meadow Grass 02 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2539169 | 4251405 | 1893583 | 1847434 | 3157507 | 3723404 |
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| Price | $45.00 | $8.00 | $25.00 | $30.00 | $29.00 | $10.00 |
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| Description | ||||||
| Content | This asset has realistic PIG FAMILY model. Pig and Piggy models has 4 LODs: 8000 - 9000 tris; 5900 - 6100 tris; 3000 - 3500 tris; 1570 - 1800 tris. The modesl has 4 sets of textures with a different degree of pig soiling (albedo, metallic/roughness, normal maps - 4096x4096 and 2048x2048). 51 animations IP/RM: attack 1-4, walk (f-b-l-r), trot (f-l-r) run (f-l-r), swim (f-l-r-b), turn (l-r), turn 180 (l-r), eat, drink, lie, sleep, die 1-2, , hit (f-b-m)), fall (start , high, low, land), idle 1-5, jump 1-3, etc IMPORTANT!!! If you are importing into a 3DMax, in the import settings, specify which animation you want to import. If you are importing into a Maya, read the documentation on how to import correctly. If you are importing into a Cinema4D, select the “animation” layer in the upper right and a list of all animations will appear in the lower left. !! Each animation is in its own timeline !! | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset. | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 |
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