pine trees collection vol 19-Blender

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pine trees collection vol 19-Blender

pine trees collection vol 19-Blender

$6.95

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pine trees collection vol 19-Blender #4 trees Pine trees are evergreen, coniferous resinous trees (or, rarely, shrubs) growing 3–80 m (10–260 ft) tall, with the majority of species reaching 15–45 m (50–150 ft) tall. Render: Cycles HDR environments included(4k) All materials are PBR. High tree 1: 20 m High tree 2: 19/30 m High tree 3: 19/40 m High tree 4: 19 m Poly (Total): 1052812 Verts (Total): 1472180 Thank you so much for visiting my store. Enjoy using this model.

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Settingspine trees collection vol 19-Blender removeGrass Patches Green Meadow removeBritish Forest 3d Scene removePalms low poly tropical palm trees removeOptimized Nature Collection removeRed Desert Pack remove
Namepine trees collection vol 19-Blender removeGrass Patches Green Meadow removeBritish Forest 3d Scene removePalms low poly tropical palm trees removeOptimized Nature Collection removeRed Desert Pack remove
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Contentpine trees collection vol 19-Blender #4 trees Pine trees are evergreen, coniferous resinous trees (or, rarely, shrubs) growing 3–80 m (10–260 ft) tall, with the majority of species reaching 15–45 m (50–150 ft) tall. Render: Cycles HDR environments included(4k) All materials are PBR. High tree 1: 20 m High tree 2: 19/30 m High tree 3: 19/40 m High tree 4: 19 m Poly (Total): 1052812 Verts (Total): 1472180 Thank you so much for visiting my store. Enjoy using this model.Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.British Forest 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 11,360,554 Vertices: 14,550,037 The Scene is Ready to render in Blender using Cycles. *Particle Sytems used: * Background Trees Moss Ground Leaves Grass Tree Branches Models Included: 8 Different Trees Fence Rocks Grass Plants Flowers All the models you can see in the images. All models are organized in collections and properly named.Palms has unique textures with good resolution. The texture of the bark was created from photographs of palm trees. Palm leaves created by render with high poly models.Optimized Nature Pack 3D Models : Very good choice for mobile games and AAA quality games development. The textures are included in the rar file and the size is 4096x4096 and 2048x2048. Alpha map is included in Base Color + Opacity Map if you need - DirectX BaseColor,Normal,Roughness,Opacity,ARM Rendered Unreal Engine 5! Formats: FBX Textures/TGA/Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision
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