Pond Scene

Pond Scene
Product details
Scene Made In Blender 2.8. Texture: 2K ground Texuture 2048*2048 (Diffuse,normal, metalic and roughness map). Rocks Texture 2048*2048 (Diffuse,normal,AO, edge,smoothness and Height map). Mossy Rock Texture: 2048*2048 (Diffuse.Ao,matalic,normal and roughness). Plant 1: 2048*4096 (Diffuse). Plant 2: 2048*4096 (Diffuse). Plant 3: 2048*2048 (Diffuse). Grass: 720*1280 (Diffuse). Tree: Leaves 2048*2048 Bark 1024^1024. Water is cycles engine material. Blend | Obj | Fbx | Ply | Dae
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Quick Comparison
| Settings | Pond Scene remove | Japanese Bamboo Path 3d Scene remove | Stylized Cartoon Oak remove | Street bench remove | Fir Tree remove | River Mountains Scene remove |
|---|---|---|---|---|---|---|
| Name | Pond Scene remove | Japanese Bamboo Path 3d Scene remove | Stylized Cartoon Oak remove | Street bench remove | Fir Tree remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2234970 | 4412984 | 4642585 | 3350290 | 120631 | 3772277 |
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| Price | $5.00 | $25.00 | $18.00 | $6.99 | $10.00 | $44.00 |
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| Description | ||||||
| Content | Scene Made In Blender 2.8. Texture: 2K ground Texuture 2048*2048 (Diffuse,normal, metalic and roughness map). Rocks Texture 2048*2048 (Diffuse,normal,AO, edge,smoothness and Height map). Mossy Rock Texture: 2048*2048 (Diffuse.Ao,matalic,normal and roughness). Plant 1: 2048*4096 (Diffuse). Plant 2: 2048*4096 (Diffuse). Plant 3: 2048*2048 (Diffuse). Grass: 720*1280 (Diffuse). Tree: Leaves 2048*2048 Bark 1024^1024. Water is cycles engine material. Blend | Obj | Fbx | Ply | Dae | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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