Red-crowned crane

Red-crowned crane
Product details
Blender(2.76) file of 3D model and animations of Red-crowned crane. Bones count:205 Low Poly: Polygons:1616 Vertices:2286 Middle Poly: Polygons:6378 Vertices:7837 I have described a method for dividing actions as an example of a solution to the problems pointed out in the review. How to bake action: https://eizouasobi.blogspot.com/2024/04/how-to-bake-actions-in-blender.html How to split action: https://eizouasobi.blogspot.com/2024/04/how-to-split-actions-in-blender.html
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| Settings | Red-crowned crane remove | Ground Leaves Pack remove | Wooden pergola with hanging sofa remove | Cave constructor remove | Pedal boat remove | Bougainvillea collection 03 remove |
|---|---|---|---|---|---|---|
| Name | Red-crowned crane remove | Ground Leaves Pack remove | Wooden pergola with hanging sofa remove | Cave constructor remove | Pedal boat remove | Bougainvillea collection 03 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 1834313 | 2427667 | 2850739 | 971439 | 3157507 | 2618019 |
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| Price | $35.00 | $4.00 | $9.00 | $30.00 | $29.00 | $10.00 |
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| Content | Blender(2.76) file of 3D model and animations of Red-crowned crane. Bones count:205 Low Poly: Polygons:1616 Vertices:2286 Middle Poly: Polygons:6378 Vertices:7837 I have described a method for dividing actions as an example of a solution to the problems pointed out in the review. How to bake action: https://eizouasobi.blogspot.com/2024/04/how-to-bake-actions-in-blender.html How to split action: https://eizouasobi.blogspot.com/2024/04/how-to-split-actions-in-blender.html | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX |
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