Red Desert Pack

Red Desert Pack
Product details
Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention —- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8×8 to 4096×4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) – 64-36729 tris All meshes have a LOD and Collision
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Quick Comparison
| Settings | Red Desert Pack remove | Ceiba Pentandra Two tree set remove | Boat Scene remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove | Hollywood Juniper Tree - Chinese Banyan Tree Bundle remove | Old tree remove |
|---|---|---|---|---|---|---|
| Name | Red Desert Pack remove | Ceiba Pentandra Two tree set remove | Boat Scene remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove | Hollywood Juniper Tree - Chinese Banyan Tree Bundle remove | Old tree remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4517403 | 3555237 | 2569958 | 4597497 | 4414301 | 4418004 |
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| Price | $80.00 | $25.00 | $10.00 | $7.00 | $10.00 | $13.30 |
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| Content | Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3 | Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Features: Two Trees Included: Hollywood Juniper Tree & Chinese Banyan Tree 17% OFF for twin bundles Vray & Corona Render Engine Ready OBJ, FBX & Max Format 3DS Max 2015 Optimized Clean Topology Up to 99% Quad Unwrapped Overlapping Real-World Scale Transformed into zero Grouped Objects Named Materials Named Up to 4K Textures map You could purchase separately the tree models on the market, twin bundle you get discount. The models are not super low poly for mobile games with low res requirements but are not so high poly too. We made plants low poly for standard gamings which still are beautiful and have enough details, yet not so dense. Trees & Plants made PBR (Physically Based Renderer_ Standard which you could use in all standard game engines such as Unreal Engine, Cry Engine, Unity, etc. Also, you could use them in all standard 3D applications such as 3D Studio Max, Maya, Cinema 4D, Blender, Zbrush, Mudbox, Houdini, etc. Textures used overlapping to avoid getting oversize and is standard 4K and square. Files available for 3DS Max with Corona render engine and V-Ray render engine. Also, provided OBJ format with standards which you could use on any 3D application which supports that format. If you have any questions or difficulty, don't hesitate and contact us. Best Regards. DATEC Studio. | The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you. |
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