Redwood forest for game ready

$18.00
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Redwood forest for game ready

Redwood forest for game ready

$18.00

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unreal engine 4 asset (.uasset) pbr materials albedo, normal, roughness, displacement and subsurface scattering maps upto 4096×4096 textures animated wind 4 stages of lod’s including billboards collision also included 5x redwood trees – 6966tri – 18371tri 3x narrow trees – 1240tri – 2195tri – 3831tri 1x fallen trunk – 530tri 2x ferns – 224tri – 405tri 1x bush – 620tri 2x ground plants – 169tri – 332tri 1x dead branch – 139tri 4x blendable ground materials – 4096 props scaled to epic skeleton: yes physically-based rendering: yes texture size 31, x4096 8, x2048 collision: yes, automatically generated vertex count: 5x redwood trees – 6408 – 19480 3x narrow trees – 1134 – 1897 – 3319 1x bush – 789 1x fallen trunk – 467 2x ferns – 198 – 279 2x ground plants – 195 – 664 1x dead branch – 126 1x ambient bird audio lods: 4 including billboards number of meshes: 15 number of materials and material instances: 4 materials and 11 instanced number of textures: 39

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SettingsRedwood forest for game ready removeStreet bench removeJapanese Bamboo Path 3d Scene removeStylized Cartoon Oak removeRiver Mountains Scene removeMaple-tree 13 remove
NameRedwood forest for game ready removeStreet bench removeJapanese Bamboo Path 3d Scene removeStylized Cartoon Oak removeRiver Mountains Scene removeMaple-tree 13 remove
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SKU394821733502904412984464258537722773065753
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Contentunreal engine 4 asset (.uasset) pbr materials albedo, normal, roughness, displacement and subsurface scattering maps upto 4096x4096 textures animated wind 4 stages of lod's including billboards collision also included 5x redwood trees - 6966tri - 18371tri 3x narrow trees - 1240tri - 2195tri - 3831tri 1x fallen trunk - 530tri 2x ferns - 224tri - 405tri 1x bush - 620tri 2x ground plants - 169tri - 332tri 1x dead branch - 139tri 4x blendable ground materials - 4096 props scaled to epic skeleton: yes physically-based rendering: yes texture size 31, x4096 8, x2048 collision: yes, automatically generated vertex count: 5x redwood trees - 6408 - 19480 3x narrow trees - 1134 - 1897 - 3319 1x bush - 789 1x fallen trunk - 467 2x ferns - 198 - 279 2x ground plants - 195 - 664 1x dead branch - 126 1x ambient bird audio lods: 4 including billboards number of meshes: 15 number of materials and material instances: 4 materials and 11 instanced number of textures: 39Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSBamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!
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