Redwood forest for game ready

$18.00
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Redwood forest for game ready

Redwood forest for game ready

$18.00

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unreal engine 4 asset (.uasset) pbr materials albedo, normal, roughness, displacement and subsurface scattering maps upto 4096×4096 textures animated wind 4 stages of lod’s including billboards collision also included 5x redwood trees – 6966tri – 18371tri 3x narrow trees – 1240tri – 2195tri – 3831tri 1x fallen trunk – 530tri 2x ferns – 224tri – 405tri 1x bush – 620tri 2x ground plants – 169tri – 332tri 1x dead branch – 139tri 4x blendable ground materials – 4096 props scaled to epic skeleton: yes physically-based rendering: yes texture size 31, x4096 8, x2048 collision: yes, automatically generated vertex count: 5x redwood trees – 6408 – 19480 3x narrow trees – 1134 – 1897 – 3319 1x bush – 789 1x fallen trunk – 467 2x ferns – 198 – 279 2x ground plants – 195 – 664 1x dead branch – 126 1x ambient bird audio lods: 4 including billboards number of meshes: 15 number of materials and material instances: 4 materials and 11 instanced number of textures: 39

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SettingsRedwood forest for game ready removeCeiba Pentandra Two tree set removeWood System removeOutdoor Plants 2 removePlants collection 949 removeRiver Mountains Scene remove
NameRedwood forest for game ready removeCeiba Pentandra Two tree set removeWood System removeOutdoor Plants 2 removePlants collection 949 removeRiver Mountains Scene remove
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SKU39482173555237993729456729845258563772277
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Contentunreal engine 4 asset (.uasset) pbr materials albedo, normal, roughness, displacement and subsurface scattering maps upto 4096x4096 textures animated wind 4 stages of lod's including billboards collision also included 5x redwood trees - 6966tri - 18371tri 3x narrow trees - 1240tri - 2195tri - 3831tri 1x fallen trunk - 530tri 2x ferns - 224tri - 405tri 1x bush - 620tri 2x ground plants - 169tri - 332tri 1x dead branch - 139tri 4x blendable ground materials - 4096 props scaled to epic skeleton: yes physically-based rendering: yes texture size 31, x4096 8, x2048 collision: yes, automatically generated vertex count: 5x redwood trees - 6408 - 19480 3x narrow trees - 1134 - 1897 - 3319 1x bush - 789 1x fallen trunk - 467 2x ferns - 198 - 279 2x ground plants - 195 - 664 1x dead branch - 126 1x ambient bird audio lods: 4 including billboards number of meshes: 15 number of materials and material instances: 4 materials and 11 instanced number of textures: 39This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedPolys: 1393520 Verts: 2018566High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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