Rock low poly 3D model in forest

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Rock low poly 3D model in forest

Rock low poly 3D model in forest

$5.00

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Rock 3D model (low-poly) Polygon count: 4900 Vertices count: 4902 Texture map: 4096*4096 Normal map: 4096*4096 Ambient Occlusion map: 4096*4096 Specularity map: 4096*4096 All maps are created from high poly mesh with 2 million polygons. Model is usable for games VR/AR, contains only quads, and it is available in multiple formats. Also, model can be used from every side you like. Thank you for interest. Best regards!

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SettingsRock low poly 3D model in forest removeWooden pergola with hanging sofa removeDark Drake King Lizard Statue guardian priestesses removeDeer stag removeGrass Forest V 1 removeRyegrass Meadow Patch remove
NameRock low poly 3D model in forest removeWooden pergola with hanging sofa removeDark Drake King Lizard Statue guardian priestesses removeDeer stag removeGrass Forest V 1 removeRyegrass Meadow Patch remove
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SKU8648472850739372604729273319913042127354
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ContentRock 3D model (low-poly) Polygon count: 4900 Vertices count: 4902 Texture map: 4096*4096 Normal map: 4096*4096 Ambient Occlusion map: 4096*4096 Specularity map: 4096*4096 All maps are created from high poly mesh with 2 million polygons. Model is usable for games VR/AR, contains only quads, and it is available in multiple formats. Also, model can be used from every side you like. Thank you for interest. Best regards!Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapHi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion
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