Salix babylonica Tree

$7.00
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Salix babylonica Tree

Salix babylonica Tree

$7.00

Product details

Clean Topology Optimized cardboard leaves & flowers High texture resolution Real wold Scale Transformed to zero Well-organized material 3DS Max 2015 V-Ray & Corona included FBX file included

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SettingsSalix babylonica Tree removeBeach Sand model for 3D printing removeSagebrush branch of twigs removeGround Leaves Pack removeGrey Mangrove removeScottish Highland with grass and moss remove
NameSalix babylonica Tree removeBeach Sand model for 3D printing removeSagebrush branch of twigs removeGround Leaves Pack removeGrey Mangrove removeScottish Highland with grass and moss remove
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SKU437120638305542388802242766718474341893583
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ContentClean Topology Optimized cardboard leaves & flowers High texture resolution Real wold Scale Transformed to zero Well-organized material 3DS Max 2015 V-Ray & Corona included FBX file includedThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsMade in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset.Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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