Scene Landscape

$12.00
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Scene Landscape

Scene Landscape

$12.00

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Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness and specular). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Height map). Pine Tree: 1320*890 (Diffuse,Normal,Ao and Height maps). Trees: 744*376 (Diffuse) Plants 1: 4741*3105 (Diffuse and Normal) Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 6,272,403 | Polygon: 3,809,766 | Tris: 7,262,106. Exported: Blend (Fbx,Dae and Obj on request only) Check out my other models: Cgtrader.com/mohdarbaaz3

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SettingsScene Landscape removeRiver Mountains Scene removePlants Carpinus Betulus removeCollection plant vol 164 removeMaple-tree 13 removeNcaved House MOLD Architects remove
NameScene Landscape removeRiver Mountains Scene removePlants Carpinus Betulus removeCollection plant vol 164 removeMaple-tree 13 removeNcaved House MOLD Architects remove
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ContentScene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness and specular). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Height map). Pine Tree: 1320*890 (Diffuse,Normal,Ao and Height maps). Trees: 744*376 (Diffuse) Plants 1: 4741*3105 (Diffuse and Normal) Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 6,272,403 | Polygon: 3,809,766 | Tris: 7,262,106. Exported: Blend (Fbx,Dae and Obj on request only) Check out my other models: Cgtrader.com/mohdarbaaz3River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothCollection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youThere are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..
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