Set of plants 07

$7.00
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Set of plants  07

Set of plants 07

$7.00

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Salvia rosmarinus ( Rosemary plant ) verts – 226603 polys – 189996 If you use V-Ray 3.0 and less – in BRDF Select Blinn, Phong or Ward. If you use V-Ray 3.1 and above , in the field will be applied Microfaset GTR ( GGX ) files: max2014, max2017, obj and mtl (or fbx), textures (archived) Turbosmooth: viewport-0 / render-1/2 If something is missing please contact with me

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SettingsSet of plants 07 removeRyegrass Meadow Patch removeSagebrush branch of twigs removeMountain Castle Retreat Kit bash 2 removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
NameSet of plants 07 removeRyegrass Meadow Patch removeSagebrush branch of twigs removeMountain Castle Retreat Kit bash 2 removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
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SKU24402222127354238880240504359913043830554
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ContentSalvia rosmarinus ( Rosemary plant ) verts - 226603 polys - 189996 If you use V-Ray 3.0 and less - in BRDF Select Blinn, Phong or Ward. If you use V-Ray 3.1 and above , in the field will be applied Microfaset GTR ( GGX ) files: max2014, max2017, obj and mtl (or fbx), textures (archived) Turbosmooth: viewport-0 / render-1/2 If something is missing please contact with meHi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsMountain Castle Retreat Kit bash! 2 Tiled textures provided !Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!
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