SHORT GRASS11 WITH LEAF

SHORT GRASS11 WITH LEAF
Product details
Grass and dead leaf for Corona and vray render. There is a 1000cm * 1000cm plane in the scene and includes the following: 3Dsmax File (Corona2015) 3Dsmax File (vray2018 with choas scatter) 3Dsmax File (vray2015, just Base Objects and no scattering). Textures Scatter Setting (screenshot of corona scatter setting and choas scatter setting) FBX and obj file contain 13 grass, dry Leaf and ground and no scatters. Corona scatter and choas scatter are set to Count, per square, so when changing the size of the grass area, the number of plants will change automatically.
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Quick Comparison
| Settings | SHORT GRASS11 WITH LEAF remove | High Quality Bamboo Bush 08 remove | British Forest 3d Scene remove | High Quality Bamboo Bush 09 remove | Optimized Nature Collection remove | Exterior Landscape pack collection remove |
|---|---|---|---|---|---|---|
| Name | SHORT GRASS11 WITH LEAF remove | High Quality Bamboo Bush 08 remove | British Forest 3d Scene remove | High Quality Bamboo Bush 09 remove | Optimized Nature Collection remove | Exterior Landscape pack collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4842612 | 5394635 | 4465883 | 5394641 | 4816087 | 2926255 |
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| Price | $6.99 | $15.00 | $25.00 | $15.00 | $39.99 | $160.00 |
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| Description | ||||||
| Content | Grass and dead leaf for Corona and vray render. There is a 1000cm * 1000cm plane in the scene and includes the following: 3Dsmax File (Corona2015) 3Dsmax File (vray2018 with choas scatter) 3Dsmax File (vray2015, just Base Objects and no scattering). Textures Scatter Setting (screenshot of corona scatter setting and choas scatter setting) FBX and obj file contain 13 grass, dry Leaf and ground and no scatters. Corona scatter and choas scatter are set to Count, per square, so when changing the size of the grass area, the number of plants will change automatically. | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | British Forest 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 11,360,554 Vertices: 14,550,037 The Scene is Ready to render in Blender using Cycles. *Particle Sytems used: * Background Trees Moss Ground Leaves Grass Tree Branches Models Included: 8 Different Trees Fence Rocks Grass Plants Flowers All the models you can see in the images. All models are organized in collections and properly named. | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Optimized Nature Pack 3D Models : Very good choice for mobile games and AAA quality games development. The textures are included in the rar file and the size is 4096x4096 and 2048x2048. Alpha map is included in Base Color + Opacity Map if you need - DirectX BaseColor,Normal,Roughness,Opacity,ARM Rendered Unreal Engine 5! Formats: FBX Textures/TGA/ | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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