Spherical bush in a pot

Spherical bush in a pot
Product details
This realistic model includes big pot made of wood. A cut bush planted inside. Model prepared for 3d architectural visualisations and other graphic works. Avaliable formats: .max (3ds Max 2012 + Vray 3.0) .max (3ds Max 2012 + Corona) .c4d (Cinema 4D R12 + Advance Renderer) .c4d (Cinema 4D R12 + Vray) .fbx
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Quick Comparison
| Settings | Spherical bush in a pot remove | Sagebrush branch of twigs remove | Tower Italian remove | Ryegrass Meadow Patch remove | Beach Sand model for 3D printing remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Spherical bush in a pot remove | Sagebrush branch of twigs remove | Tower Italian remove | Ryegrass Meadow Patch remove | Beach Sand model for 3D printing remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2119507 | 2388802 | 3070335 | 2127354 | 3830554 | 991304 |
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| Price | $10.00 | $10.00 | $3.00 | $20.00 | $6.99 | $10.00 |
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| Content | This realistic model includes big pot made of wood. A cut bush planted inside. Model prepared for 3d architectural visualisations and other graphic works. Avaliable formats: .max (3ds Max 2012 + Vray 3.0) .max (3ds Max 2012 + Corona) .c4d (Cinema 4D R12 + Advance Renderer) .c4d (Cinema 4D R12 + Vray) .fbx | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Tower Italian 3d model! | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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