Survival Tent v4

Survival Tent v4
Product details
SURVIVAL TENT v4 by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19 ………………………………………………………………………………………………………….. DESCRIPTION: This preety nice looking high quality model is the fourth version of my survival tents collection and again very realistic one (like some of my previous models) in 3D world that shows details of a canvas survival tent which had still been used by people today. There are double sided high poly fabrics and some objects similar to each other in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:) ………………………………………………………………………………………………………….. FILE FORMATS: survtent04(SOURCE).C4D (R19) is the main file for Cinema 4D users. No textures or objects were baked. Some objects and deformers are still parametric. This needs TEX folder for texturing. survtent04(BAKED).C4D (R19) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.BLEND (v2.82A) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly). survtent04.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. ………………………………………………………………………………………………………….. RAR ARCHIVES: TEX.RAR has 12 texture JPG images for survtent04(SOURCE).C4D file. UVTEX.RAR has 13 UVW JPG images for other formats. ………………………………………………………………………………………………………….. TEXTURES: UVW images are in 4096 pixel sizes. All they are high quality JPG images. No PBRs. ………………………………………………………………………………………………………….. COUNTS: 67 objects 89,922 polygons 89,755 points ………………………………………………………………………………………………………….. I’m NOT PERFECT: Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly. I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)). A little nice conversation is able to solve all problems in minutes. I know somehow :)) ………………………………………………………………………………………………………….. INFO: -Follow my tutorials in youtube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw -Need some photoshop brushes or images? I’m here: https://shadedancer619.deviantart.com/ Enjoy! See you…
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| Settings | Survival Tent v4 remove | Meadow Grass 02 remove | Beach Sand model for 3D printing remove | Pedal boat remove | Grey Mangrove remove | Sagebrush branch of twigs remove |
|---|---|---|---|---|---|---|
| Name | Survival Tent v4 remove | Meadow Grass 02 remove | Beach Sand model for 3D printing remove | Pedal boat remove | Grey Mangrove remove | Sagebrush branch of twigs remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3827575 | 3723404 | 3830554 | 3157507 | 1847434 | 2388802 |
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| Price | $25.00 | $10.00 | $6.99 | $29.00 | $30.00 | $10.00 |
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| Content | SURVIVAL TENT v4 by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19 .......................................................................................................................... DESCRIPTION: This preety nice looking high quality model is the fourth version of my survival tents collection and again very realistic one (like some of my previous models) in 3D world that shows details of a canvas survival tent which had still been used by people today. There are double sided high poly fabrics and some objects similar to each other in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:) .......................................................................................................................... FILE FORMATS: survtent04(SOURCE).C4D (R19) is the main file for Cinema 4D users. No textures or objects were baked. Some objects and deformers are still parametric. This needs TEX folder for texturing. survtent04(BAKED).C4D (R19) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.BLEND (v2.82A) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly). survtent04.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. .......................................................................................................................... RAR ARCHIVES: TEX.RAR has 12 texture JPG images for survtent04(SOURCE).C4D file. UVTEX.RAR has 13 UVW JPG images for other formats. .......................................................................................................................... TEXTURES: UVW images are in 4096 pixel sizes. All they are high quality JPG images. No PBRs. .......................................................................................................................... COUNTS: 67 objects 89,922 polygons 89,755 points .......................................................................................................................... I'm NOT PERFECT: Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly. I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)). A little nice conversation is able to solve all problems in minutes. I know somehow :)) .......................................................................................................................... INFO: -Follow my tutorials in youtube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw -Need some photoshop brushes or images? I'm here: https://shadedancer619.deviantart.com/ Enjoy! See you... | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset. | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats |
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