Survival Tent v4

$25.00
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Survival Tent v4

Survival Tent v4

$25.00

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SURVIVAL TENT v4 by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19 ………………………………………………………………………………………………………….. DESCRIPTION: This preety nice looking high quality model is the fourth version of my survival tents collection and again very realistic one (like some of my previous models) in 3D world that shows details of a canvas survival tent which had still been used by people today. There are double sided high poly fabrics and some objects similar to each other in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:) ………………………………………………………………………………………………………….. FILE FORMATS: survtent04(SOURCE).C4D (R19) is the main file for Cinema 4D users. No textures or objects were baked. Some objects and deformers are still parametric. This needs TEX folder for texturing. survtent04(BAKED).C4D (R19) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.BLEND (v2.82A) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly). survtent04.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. ………………………………………………………………………………………………………….. RAR ARCHIVES: TEX.RAR has 12 texture JPG images for survtent04(SOURCE).C4D file. UVTEX.RAR has 13 UVW JPG images for other formats. ………………………………………………………………………………………………………….. TEXTURES: UVW images are in 4096 pixel sizes. All they are high quality JPG images. No PBRs. ………………………………………………………………………………………………………….. COUNTS: 67 objects 89,922 polygons 89,755 points ………………………………………………………………………………………………………….. I’m NOT PERFECT: Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly. I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)). A little nice conversation is able to solve all problems in minutes. I know somehow :)) ………………………………………………………………………………………………………….. INFO: -Follow my tutorials in youtube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw -Need some photoshop brushes or images? I’m here: https://shadedancer619.deviantart.com/ Enjoy! See you…

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SettingsSurvival Tent v4 removeCave constructor removeCornus tree removeFicus Microcarpa in Steel Planter removeScottish Highland with grass and moss removeDark Drake King Lizard Statue guardian priestesses remove
NameSurvival Tent v4 removeCave constructor removeCornus tree removeFicus Microcarpa in Steel Planter removeScottish Highland with grass and moss removeDark Drake King Lizard Statue guardian priestesses remove
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ContentSURVIVAL TENT v4 by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19 .......................................................................................................................... DESCRIPTION: This preety nice looking high quality model is the fourth version of my survival tents collection and again very realistic one (like some of my previous models) in 3D world that shows details of a canvas survival tent which had still been used by people today. There are double sided high poly fabrics and some objects similar to each other in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:) .......................................................................................................................... FILE FORMATS: survtent04(SOURCE).C4D (R19) is the main file for Cinema 4D users. No textures or objects were baked. Some objects and deformers are still parametric. This needs TEX folder for texturing. survtent04(BAKED).C4D (R19) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.BLEND (v2.82A) has connected objects and baked textures. This format needs UVTEX folder for materials. survtent04.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. survtent04.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly). survtent04.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. .......................................................................................................................... RAR ARCHIVES: TEX.RAR has 12 texture JPG images for survtent04(SOURCE).C4D file. UVTEX.RAR has 13 UVW JPG images for other formats. .......................................................................................................................... TEXTURES: UVW images are in 4096 pixel sizes. All they are high quality JPG images. No PBRs. .......................................................................................................................... COUNTS: 67 objects 89,922 polygons 89,755 points .......................................................................................................................... I'm NOT PERFECT: Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly. I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)). A little nice conversation is able to solve all problems in minutes. I know somehow :)) .......................................................................................................................... INFO: -Follow my tutorials in youtube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw -Need some photoshop brushes or images? I'm here: https://shadedancer619.deviantart.com/ Enjoy! See you...Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trismax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsName: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique namesScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures provided
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