Sweet looking Flower Basket

$30.00
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Sweet looking Flower Basket

Sweet looking Flower Basket

$30.00

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3D Model of Flower Basket ————————————————— If you are downloading FBX. – FBX file format have Embedded Texture Maps. – When the FBX file format when imported to Software. It’s a good practice to inspect whether the GLOSSINESS Texture Map is INVERTED if it’s assigned to a ROUGHNESS shader & Vice- Versa. ————————————————— If you are downloading Max. – Just open the file and hit Render. – Preview images rendered with the Mental Ray Renderer – Background & Lightning setup all included in the Max file. ————————————————— If you are downloading OBJ or 3Ds. – If you are planning to use OBJ or 3Ds file format…… Textures.rar is provided in this case. – Just create a new Material and assign the Texture Maps to their respective shaders. ————————————————— *IMPORTANT- 1. When the GLOSSINESS Texture Map if attached to a ROUGHNESS shader. Be sure to INVERT the Texture Map to ensure correct results. ————————————————— *Technical Details- Polygons = 861,402 Vertices : 432,510 Texture Map Resolution = 4096 x 4096 Diffuse Normals Specular Glossiness ————————————————— *Renderings- Previews rendered with the Mental Ray renderer. Background & Lightning setup included in the Max file. ————————————————— *Tip- The Model is intended to get Highest Possible Quality with 4K Textures. However, In real-time applications like Unreal or Unity……Texture Maps having a resolution of 4096 x 4096 may not favor performance. In this case, it’s a good idea to compress the Texture Maps to 2K to 1K to ensure optimum performance.

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SettingsSweet looking Flower Basket removeFlower Set 046 Dahlia removeDecor bouquet of flowers in a glass vase removeGlass Vases with Leaves 2 removeMagnolia flowers in vase removeNight park remove
NameSweet looking Flower Basket removeFlower Set 046 Dahlia removeDecor bouquet of flowers in a glass vase removeGlass Vases with Leaves 2 removeMagnolia flowers in vase removeNight park remove
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Content3D Model of Flower Basket --------------------------------------------------- If you are downloading FBX. - FBX file format have Embedded Texture Maps. - When the FBX file format when imported to Software. It's a good practice to inspect whether the GLOSSINESS Texture Map is INVERTED if it's assigned to a ROUGHNESS shader & Vice- Versa. --------------------------------------------------- If you are downloading Max. - Just open the file and hit Render. - Preview images rendered with the Mental Ray Renderer - Background & Lightning setup all included in the Max file. --------------------------------------------------- If you are downloading OBJ or 3Ds. - If you are planning to use OBJ or 3Ds file format...... Textures.rar is provided in this case. - Just create a new Material and assign the Texture Maps to their respective shaders. --------------------------------------------------- *IMPORTANT- 1. When the GLOSSINESS Texture Map if attached to a ROUGHNESS shader. Be sure to INVERT the Texture Map to ensure correct results. --------------------------------------------------- *Technical Details- Polygons = 861,402 Vertices : 432,510 Texture Map Resolution = 4096 x 4096 Diffuse Normals Specular Glossiness --------------------------------------------------- *Renderings- Previews rendered with the Mental Ray renderer. Background & Lightning setup included in the Max file. --------------------------------------------------- *Tip- The Model is intended to get Highest Possible Quality with 4K Textures. However, In real-time applications like Unreal or Unity......Texture Maps having a resolution of 4096 x 4096 may not favor performance. In this case, it's a good idea to compress the Texture Maps to 2K to 1K to ensure optimum performance.---Work best with 3Ds Max.---- ---FBX file with standard material it should work with most program. Just need a little adjustment and relink. Flower Set 046 Dahlia Polys: 694985 Verts: 755359 -Formats: 3DsMax 2015, OBJ -Render engine: Corona, Vray -unit: Millimeter. ** Some of the mesh's turbosmooth is set to render only. flower, vase, leaf, decor, decoration, set, bouquet, wedding, leaves, white, fern, dahlia, eucalyptus, glass,A photorealistic model of a delicate decorative bouquet of flowers in a vase Victoria. High-quality polygonal model, includes ready model with tuned materials for VRay and Corona renders and converted model in fbx and obj formats; materials of the model are made by procedural maps in 3ds max and model have only one texture for leaf; optimized, 3d model high detailed enough for close-up renders; one multi-subobject material with a unique name for all objects in the scene; file format: - max2011-Vray3.2, max2011-Corona1.6, fbx, c4dR20.Glass Vases with Leaves 2. This 3d model Glass Vases with Leaves 2 has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software. *IMPORTANT NOTICE: PLEASE MAKE SURE THAT YOU'VE GOT THE LATEST VERSION OF ARCHIVING SOFTWARE. NOT ALL OF OUR PRODUCTS INCLUDE MTL FILE WITH OBJ AT THE MOMENT, BUT YOU CAN REQUEST AND WE PREPARE IT AS SOON AS POSSIBLE. Note: The product comes without scene, camera or lights, include only 3dmodel. Camera and lights setting include only for primary view on all Beinspirations. Dimension: H - 77 cm Polygons: 69149 Vertices: 69641 File formats available on request: 3dmax * Corona 3dmax * Vray OBJ Cinema4D + Vray FBX Hope you like it! Also check out my other models, just click on my user name to see complete gallery or on our website.Introduction Terrific bouquet of magnolia branches in a vase of glass. All 3 branches are different. Branches have turbosmooth with 1 iteration, visible only when the render. Flowers and buds of additional smoothing is not required. .max 2014 .max 2011 The model is made in 3dsMax 2014 and has original UVW Mapping. The model consists of four groups: Magnolia branch 1 Magnolia branch 2 Magnolia branch 3 Vase with Water All pivots are placed in the right places. Overall dimensions of model: X = 961 mm Y = 961 mm Z = 740 mm Vase: D = 175 mm H = 300 mm The archive contains all the textures. All materials have the correct names.Native file by Blender import some object from .skp
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