The Peregrine falcon

The Peregrine falcon
Product details
The Peregrine falcon This is my latest work The Peregrine falcon texture: 4k made in a blender .. one texture 4k for The Peregrine falcon and 3 texture for another object format fbx and obj Peregrine Falcon, is a low polygonal model with high details texture, recently added unity package. the wings can be folded in a few steps. , I didn’t use any scripts for the feathers .you can simply change the texture colors to be as you want.
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| Settings | The Peregrine falcon remove | Blubberfish glass ball remove | Dark Drake King Lizard Statue guardian priestesses remove | Cave constructor remove | Grass Forest V 1 remove | Pedal boat remove |
|---|---|---|---|---|---|---|
| Name | The Peregrine falcon remove | Blubberfish glass ball remove | Dark Drake King Lizard Statue guardian priestesses remove | Cave constructor remove | Grass Forest V 1 remove | Pedal boat remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 648698 | 3358147 | 3726047 | 971439 | 991304 | 3157507 |
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| Price | $5.00 | $19.99 | $13.00 | $30.00 | $10.00 | $29.00 |
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| Content | The Peregrine falcon This is my latest work The Peregrine falcon texture: 4k made in a blender .. one texture 4k for The Peregrine falcon and 3 texture for another object format fbx and obj Peregrine Falcon, is a low polygonal model with high details texture, recently added unity package. the wings can be folded in a few steps. , I didn't use any scripts for the feathers .you can simply change the texture colors to be as you want. | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures provided | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes |
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