Tropical Island Unreal Engine – Environment
$12.00
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Tropical Island Unreal Engine – Environment
$12.00
Product details
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Product details
Tropical Island (Unreal Engine – Environment) Project Requirement Unreal Engine 5 Main Feature Day And Night Map Fully Textured Fast in Viewport And Render Lumen Gi And Reflections Full Environment You Can Use in Your Commercial Or Your Game
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| Settings | Tropical Island Unreal Engine - Environment remove | Wood System remove | Fir Tree remove | Collection plant vol 164 remove | River Mountains Scene remove | Stylized Cartoon Oak remove |
|---|---|---|---|---|---|---|
| Name | Tropical Island Unreal Engine - Environment remove | Wood System remove | Fir Tree remove | Collection plant vol 164 remove | River Mountains Scene remove | Stylized Cartoon Oak remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3655961 | 993729 | 120631 | 3012252 | 3772277 | 4642585 |
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| Price | $12.00 | $30.00 | $10.00 | $7.90 | $44.00 | $18.00 |
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| Content | Tropical Island (Unreal Engine - Environment) Project Requirement Unreal Engine 5 Main Feature Day And Night Map Fully Textured Fast in Viewport And Render Lumen Gi And Reflections Full Environment You Can Use in Your Commercial Or Your Game | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 |
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