Unreal Engine 4 – Forest Starter Pack

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Unreal Engine 4 - Forest Starter Pack

Unreal Engine 4 – Forest Starter Pack

$19.00

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Overview Video: https://youtu.be/88qA-X5kOsQ Try the Demo for free here : https://www.cgtrader.com/free-3d-models/various/various-models/unreal-engine-4-forest-starter-pack-demo Have you ever wanted to create your own foliage assets from scratch but you realized that you didn’t have a chance to spend enough time on it? This forest pack will help you to speed up the process of adding foliage to your environments. It includes over 40 different types of assets like trees, plants, rocks, and ground textures that you can use right away. If you are looking to populate your environments and take them to the next level, this pack was made just for your needs. Technical Details Features 6 Master Materials: Basic/Complex Props, Foliage, Landscape, and LODs. 11 Material Functions: Different material functions for changing Albedo Color, Normal intensity, Roughness, Tiling, adding Detail Normals, Vertex painting with Z-Up direction, and much more. Highly Customizable: Several material instances with exposed parameters to get the most out of them. Tweak the look of each asset easily and swap the textures based on your needs. Additionally, Trees and Rocks can have snow/moss on top and blend between them using Height/Masks textures with vertex painting. Performance: Textures are packed into RDA channel masks. Foliage and trees were optimized as much as possible to reduce overdraw (minimal opacity) and to keep the poly count low. Assets have material/mesh LODs + Tree billboards, simple collisions, and wind effects. Bonus Assets: Texture masks, Detail Normals, Heightmap textures, and LUTs. High-Quality Ground Textures Assets Overview scene Demo Scene Compatible with UE Version 4.22+ Physically-Based Rendering: Yes Texture Resolutions: up to 2048×2048 Collision: Yes, Automatically Generated and Custom Vertex Count: from 12 to 20,473 tris. Please check the documentation below for more information. LODs: Yes, 2-3 per asset Number of Meshes: 42 Number of Master Materials: 6 Number of Material Instances: 41 (36 Material Instances, 3 Ground Material Examples, 2 Post Process Materials) Number of Material Functions: 11 Number of Textures: 81 Supported Development Platforms: Windows Supported Target Build Platforms: Windows, Xbox One, PS4 Documentation: https://drive.google.com/file/d/14yACLQCu3AQ8jUhgDMIYQJdH0yIQC0_7/view?usp=sharing Important/Additional Notes: If you have any questions, please don’t hesitate to contact me at alexander.czavala@gmail.com License info By purchasing this product, you agree with our terms and conditions. Personal and Commercial Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited. This Product is not allowed to be redistributed or re-sold in any way. Digital products are non-refundable.

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SettingsUnreal Engine 4 - Forest Starter Pack removeExterior Landscape pack collection removeXfrogPlants Juca - Caesalpinia Ferrea removeindoor plant - set 23 removeCeiba Pentandra Two tree set removeStreet bench remove
NameUnreal Engine 4 - Forest Starter Pack removeExterior Landscape pack collection removeXfrogPlants Juca - Caesalpinia Ferrea removeindoor plant - set 23 removeCeiba Pentandra Two tree set removeStreet bench remove
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ContentOverview Video: https://youtu.be/88qA-X5kOsQ Try the Demo for free here : https://www.cgtrader.com/free-3d-models/various/various-models/unreal-engine-4-forest-starter-pack-demo Have you ever wanted to create your own foliage assets from scratch but you realized that you didn’t have a chance to spend enough time on it? This forest pack will help you to speed up the process of adding foliage to your environments. It includes over 40 different types of assets like trees, plants, rocks, and ground textures that you can use right away. If you are looking to populate your environments and take them to the next level, this pack was made just for your needs. Technical Details Features 6 Master Materials: Basic/Complex Props, Foliage, Landscape, and LODs. 11 Material Functions: Different material functions for changing Albedo Color, Normal intensity, Roughness, Tiling, adding Detail Normals, Vertex painting with Z-Up direction, and much more. Highly Customizable: Several material instances with exposed parameters to get the most out of them. Tweak the look of each asset easily and swap the textures based on your needs. Additionally, Trees and Rocks can have snow/moss on top and blend between them using Height/Masks textures with vertex painting. Performance: Textures are packed into RDA channel masks. Foliage and trees were optimized as much as possible to reduce overdraw (minimal opacity) and to keep the poly count low. Assets have material/mesh LODs + Tree billboards, simple collisions, and wind effects. Bonus Assets: Texture masks, Detail Normals, Heightmap textures, and LUTs. High-Quality Ground Textures Assets Overview scene Demo Scene Compatible with UE Version 4.22+ Physically-Based Rendering: Yes Texture Resolutions: up to 2048x2048 Collision: Yes, Automatically Generated and Custom Vertex Count: from 12 to 20,473 tris. Please check the documentation below for more information. LODs: Yes, 2-3 per asset Number of Meshes: 42 Number of Master Materials: 6 Number of Material Instances: 41 (36 Material Instances, 3 Ground Material Examples, 2 Post Process Materials) Number of Material Functions: 11 Number of Textures: 81 Supported Development Platforms: Windows Supported Target Build Platforms: Windows, Xbox One, PS4 Documentation: https://drive.google.com/file/d/14yACLQCu3AQ8jUhgDMIYQJdH0yIQC0_7/view?usp=sharing Important/Additional Notes: If you have any questions, please don't hesitate to contact me at alexander.czavala@gmail.com License info By purchasing this product, you agree with our terms and conditions. Personal and Commercial Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited. This Product is not allowed to be redistributed or re-sold in any way. Digital products are non-refundable.Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog. Kim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm. ALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited! Polycounts range from 100k to 600k. Download includes three models. Caesalpinia Ferrea: Jucá Also called the Leopard Tree, Brazilian Ironwood, and Pau Ferro, Caesalpinia Ferrea is native to Brazil and Bolivia. It is of moderate size, reaching to 40 ft in nature. It is often used ornamentally in parks or large gardens due to its attractive yellow flowers. Its wood is often used for making fingerboards for electric basses and guitars. In the Amazon region, Caesalpinia Ferrea has extensive use in popular medicine, being indicated to treat several health conditions and wounds, in the form of teas and infusions. However, it is also is a strong sensitizer capable of causing acute outbreaks of allergic and irritant dermatitis in workers not previously exposed to it.Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS
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