Volcano Island

$11.00
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Volcano Island

Volcano Island

$11.00

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Volcano Island Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ/FBX files: subdivision level 1 | 65 536 Faces | 66049 vertices subdivision level 2 | 262 144 Faces | 263169 vertices Textures: PNG (.png)- 8192×8192 Diffuse, Normal, Height, Transparency, Emission The textures are located in the VolcanoIsland.zip under 01_Maya_and_Textures/sourceimages Maya Scene File The Maya Scene file was clearly named, and the Rendersetup was done for Vieport 2.0 with the new StandardSurface Shader. It was done in Maya 2022 and saved as an ASCII File The 5 Cover pictures was rendered and composed with a Backgroundimage. For the Lightsetup i only use two directional Lights (One Light for the sky and the other as a sunlight) The horizont mesh is only a copie of the main model. The turntable pictures was rendered with maya viewport 2.0 The 3d File is included as OBJ, FBX and Maya Scene with a Viewport 2.0 Setup. The Background Image isnt in the package. I hope you like it! please give me Feedback

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SettingsVolcano Island removevertical plant set 185 removeRiver Mountains Scene removeRohdea japonica 6 variations removeForest Scene removeNight park remove
NameVolcano Island removevertical plant set 185 removeRiver Mountains Scene removeRohdea japonica 6 variations removeForest Scene removeNight park remove
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ContentVolcano Island Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ/FBX files: subdivision level 1 | 65 536 Faces | 66049 vertices subdivision level 2 | 262 144 Faces | 263169 vertices Textures: PNG (.png)- 8192x8192 Diffuse, Normal, Height, Transparency, Emission The textures are located in the VolcanoIsland.zip under 01_Maya_and_Textures/sourceimages Maya Scene File The Maya Scene file was clearly named, and the Rendersetup was done for Vieport 2.0 with the new StandardSurface Shader. It was done in Maya 2022 and saved as an ASCII File The 5 Cover pictures was rendered and composed with a Backgroundimage. For the Lightsetup i only use two directional Lights (One Light for the sky and the other as a sunlight) The horizont mesh is only a copie of the main model. The turntable pictures was rendered with maya viewport 2.0 The 3d File is included as OBJ, FBX and Maya Scene with a Viewport 2.0 Setup. The Background Image isnt in the package. I hope you like it! please give me FeedbackName: vertical_plant_set_185 Version: 2015 Polys: 746192 verts: 1158304 XForm: Yes Model Parts: 16 Render: corona, vray Formats: 3Ds Max 2015, FBXRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.High quality plant model System unit - cm Gamma - 2.2 Pivot in world origin(0,0,0) at the bottom All textures are included Formates 3ds max with v-ray materials 3ds max with corona materialsIt took me a while till I make it, but I am over the moon with the results. Sorry, it is a little expensive for a forest scene thing I made in 4 hours. But everything was pretty, and I am proud of it. And there are 22070 objects and 459622 tris.Native file by Blender import some object from .skp
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