washingtonia filifera palm collection vol 55-Blender
$6.95
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washingtonia filifera palm collection vol 55-Blender
$6.95
Product details
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Product details
washingtonia filifera palm collection vol 55-Blender Render: Cycles Materials: PBR Polys (Total): 477974 Verts (Total): 487471 Thank you so much for visiting my store. Enjoy using this model.
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Quick Comparison
| Settings | washingtonia filifera palm collection vol 55-Blender remove | Green Mountain Pack remove | High Quality Bamboo Bush 01 remove | High Quality Bamboo Bush 08 remove | Palms low poly tropical palm trees remove | Scottish Highland with grass and moss remove |
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| Name | washingtonia filifera palm collection vol 55-Blender remove | Green Mountain Pack remove | High Quality Bamboo Bush 01 remove | High Quality Bamboo Bush 08 remove | Palms low poly tropical palm trees remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4740627 | 868877 | 5394557 | 5394635 | 2418456 | 1893583 |
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| Price | $6.95 | $50.00 | $15.00 | $15.00 | $30.00 | $25.00 |
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| Content | washingtonia filifera palm collection vol 55-Blender Render: Cycles Materials: PBR Polys (Total): 477974 Verts (Total): 487471 Thank you so much for visiting my store. Enjoy using this model. | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)/(OCTANE) | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Palms has unique textures with good resolution. The texture of the bark was created from photographs of palm trees. Palm leaves created by render with high poly models. | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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