Weeping willow and European Beech Trees

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Weeping willow and European Beech Trees

Weeping willow and European Beech Trees

$5.00

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Available for download, Platform: 3dsMax 2015 + obj + FBX 2012, Render: Vray + Corona + Stanadard, info about this Product: Models height:10.3m, 12m Materials is archive (material library) – Corona mtl + Vray mtl + Standard mtl Polys: 936k + Verts: 1.574k 4K texture + 4K material BMP + JPEG (texture), MAX, OBJ, JPEG (preview) 3dmodels: OBJ + MAX + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX ) standard (Renderer Engine-OBJ + MAX) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: Centimeters Clean Topology (quad mesh) You Can Use Turbo Smooth hope you like

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SettingsWeeping willow and European Beech Trees removeGarden boxwood set v4 removeAfrican Acacia Tree-S8 removeOld tree removePlants Carex Elata Aurea Grass Version4 removeBoat Scene remove
NameWeeping willow and European Beech Trees removeGarden boxwood set v4 removeAfrican Acacia Tree-S8 removeOld tree removePlants Carex Elata Aurea Grass Version4 removeBoat Scene remove
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ContentAvailable for download, Platform: 3dsMax 2015 + obj + FBX 2012, Render: Vray + Corona + Stanadard, info about this Product: Models height:10.3m, 12m Materials is archive (material library) - Corona mtl + Vray mtl + Standard mtl Polys: 936k + Verts: 1.574k 4K texture + 4K material BMP + JPEG (texture), MAX, OBJ, JPEG (preview) 3dmodels: OBJ + MAX + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX ) standard (Renderer Engine-OBJ + MAX) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: Centimeters Clean Topology (quad mesh) You Can Use Turbo Smooth hope you likeGarden boxwood set v4 | 3d model produced by 3Dz- Note that : All objects and textures are well named. AVAILABLE FILE FORMATS Blender (.blend). OBJ (.obj, .mtl). FBX (.fbx). AVAILABLE TEXTURES Leaves : Color, Alpha, Specular. ABOUT THE IMAGERY : Previews rendered in Blender using Cycles. Please note that the studio scenes and light and environment settings are not included. SUPPORT : If you have any questions or suggestions, please contact us. Thank you for purchasing 3Dz- models!Acacia, (genus Acacia), genus of about 160 species of trees and shrubs in the pea family (Fabaceae). Acacias are native to tropical and subtropical regions of the world, particularly Australia (where they are called wattles) and Africa, where they are well-known landmarks on the veld and savanna. 3D format: FBX Uploaded Size: 10.1M Image formats :jpg(23) Triangles: 275.2k Vertices :163.4k PBR :No Textures:11 Materials :4 UV Layers: Yes Vertex colors: No Animations: 0 Rigged geometries: No Morph geometries: 0 Scale transformations: NoThe 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.HQ Plants Carex Elata Aurea Grass Version4 This golden sedge that looks like a grass thrives on banks or in marshy areas. It forms a tuft with a gracefully arched port, composed of long and fine leaves, of a golden yellow bordered with light green, all the more golden as the plant receives the sun. Its spring flowering is made of fine brown spikes. Vegetation dries up in winter. The stump, very hardy, supports being submerged under 10 cm of water. 4 Different 3D models in the scene Height: 700mm & 800mm & 600mm & 500mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 511k + Verts: 1084k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray rander (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothScene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3
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