Weeping willow trees collection vol 115-Blender

Weeping willow trees collection vol 115-Blender
Product details
Weeping willow trees collection vol 115-Blender Render(native): Cycles FBX+OBJ HDRI environments included High tree 1: 17 m High tree 2: 15 m High tree 2: 17m Poly(Total): 732302 Verts (Total): 1520939 Thank you so much for visiting my store. Enjoy using this model.
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| Settings | Weeping willow trees collection vol 115-Blender remove | High Quality Bamboo Bush 09 remove | Red Desert Pack remove | 3D Grass collection vol01 remove | Exterior Landscape pack collection remove | Green Mountain Pack remove |
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| Name | Weeping willow trees collection vol 115-Blender remove | High Quality Bamboo Bush 09 remove | Red Desert Pack remove | 3D Grass collection vol01 remove | Exterior Landscape pack collection remove | Green Mountain Pack remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4845785 | 5394641 | 4517403 | 2439029 | 2926255 | 868877 |
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| Price | $6.95 | $15.00 | $80.00 | $20.00 | $160.00 | $50.00 |
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| Content | Weeping willow trees collection vol 115-Blender Render(native): Cycles FBX+OBJ HDRI environments included High tree 1: 17 m High tree 2: 15 m High tree 2: 17m Poly(Total): 732302 Verts (Total): 1520939 Thank you so much for visiting my store. Enjoy using this model. | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision | Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048 | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) |
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