White Birch v1

$18.00
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White Birch v1

White Birch v1

$18.00

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Realistic high quality model of a White Birch Tree. Vertices: 16835 Polygons: 24094 2k PBR materials includes: Color Normal map Roughness File Formats: OBJ FBX 3DS STL DAE Collada

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SettingsWhite Birch v1 removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeHollywood Juniper Tree - Chinese Banyan Tree Bundle removeOld tree removePlants - Shrubs 58 removePlants Carex Elata Aurea Grass Version4 remove
NameWhite Birch v1 removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeHollywood Juniper Tree - Chinese Banyan Tree Bundle removeOld tree removePlants - Shrubs 58 removePlants Carex Elata Aurea Grass Version4 remove
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ContentRealistic high quality model of a White Birch Tree. Vertices: 16835 Polygons: 24094 2k PBR materials includes: Color Normal map Roughness File Formats: OBJ FBX 3DS STL DAE ColladaMichelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothFeatures: Two Trees Included: Hollywood Juniper Tree & Chinese Banyan Tree 17% OFF for twin bundles Vray & Corona Render Engine Ready OBJ, FBX & Max Format 3DS Max 2015 Optimized Clean Topology Up to 99% Quad Unwrapped Overlapping Real-World Scale Transformed into zero Grouped Objects Named Materials Named Up to 4K Textures map You could purchase separately the tree models on the market, twin bundle you get discount. The models are not super low poly for mobile games with low res requirements but are not so high poly too. We made plants low poly for standard gamings which still are beautiful and have enough details, yet not so dense. Trees & Plants made PBR (Physically Based Renderer_ Standard which you could use in all standard game engines such as Unreal Engine, Cry Engine, Unity, etc. Also, you could use them in all standard 3D applications such as 3D Studio Max, Maya, Cinema 4D, Blender, Zbrush, Mudbox, Houdini, etc. Textures used overlapping to avoid getting oversize and is standard 4K and square. Files available for 3DS Max with Corona render engine and V-Ray render engine. Also, provided OBJ format with standards which you could use on any 3D application which supports that format. If you have any questions or difficulty, don't hesitate and contact us. Best Regards. DATEC Studio.The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.Game Plant 3D Model software: 3Dmax 2014HQ Plants Carex Elata Aurea Grass Version4 This golden sedge that looks like a grass thrives on banks or in marshy areas. It forms a tuft with a gracefully arched port, composed of long and fine leaves, of a golden yellow bordered with light green, all the more golden as the plant receives the sun. Its spring flowering is made of fine brown spikes. Vegetation dries up in winter. The stump, very hardy, supports being submerged under 10 cm of water. 4 Different 3D models in the scene Height: 700mm & 800mm & 600mm & 500mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 511k + Verts: 1084k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray rander (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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