White Oak 03

$12.00
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White Oak 03

White Oak 03

$12.00

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White Oak 03 for your beautiful environment. A beautiful solution for a beautiful exterior. 1 object in the archive. Model Space: Height: H= 18 m Formats: Corona Renderer V-Ray Blender (Cycles) FBX Geometry: Polygons: 683,531 Vertices: 1,224,370 Mapping: UV Mapping Textures: PBR textures: 4096Ñ…4096 Diffuse, Glossiness, Specular, Roughness, Normal, AO, Opacity, Height

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SettingsWhite Oak 03 removePlants collection 615 removePlants Photohsop removeDecor set 38 removeScandi Ficus removeConcrete set tree in pot remove
NameWhite Oak 03 removePlants collection 615 removePlants Photohsop removeDecor set 38 removeScandi Ficus removeConcrete set tree in pot remove
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SKU457642735289172372947313261429873222713389
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ContentWhite Oak 03 for your beautiful environment. A beautiful solution for a beautiful exterior. 1 object in the archive. Model Space: Height: H= 18 m Formats: Corona Renderer V-Ray Blender (Cycles) FBX Geometry: Polygons: 683,531 Vertices: 1,224,370 Mapping: UV Mapping Textures: PBR textures: 4096Ñ…4096 Diffuse, Glossiness, Specular, Roughness, Normal, AO, Opacity, HeightHigh quality 3d models Plants collection 615 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cyclesthis file contains a lot of plants with photoshop formatDecorative set with dried flowers, vases and panels 38 Polygons: 649k 3dsMax files (.max) are saved in the 2015 version, so it is recommended to open them in 3dsMax 2015 versions above Corona Renderer was used for rendering (3) For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is adjusted taking into account PBRHigh quality polygonal model Archive contains: 3ds max 2011 3ds max 2014 Obj FBX TextureModel created with 3ds Max 2011; Native Max file setup with Corona Renderer 1.7 renderer and Corona materials; Unit: millimeters; -In the archive: .MAX 2011 files - Corona materials .FBX file; .obj; Textures; -The presentation images were rendered with Corona Renderer 1.7
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